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10-27-2011 @ 9:45AM
Honest question. Given the number of abilities at a hunter's disposal, not to mention everything your pets can do, won't the removal of minimum range ensure hunters will become nearly unbeatable in PvP?
10-27-2011 @ 9:50AM
I would expect to see a number of hunter abilities change drastically, and others to be removed entirely in order to balance for the new paradigm.
10-27-2011 @ 10:04AM
No. Actually removing minimum range alone is probably not enough to fix hunter pvp problems that have caused one of the most popular classes to have the lowest representation in arena and rated battlegrounds. The skill curve for hunter pvp is pretty brutal right now, and the composition options are few.
10-27-2011 @ 10:40AM
If we take it as a given that they had already decided to consolidate the weapon slots (ranged weapons for us, melee weapons for everyone else, all in one slot), then they really had no choice but to remove the minimum range. You couldn't keep allowing everyone else in PVP to run over and stand on us (especially those like mages who can freeze us in place) PLUS take away the thing we're left swinging at them.
10-27-2011 @ 11:49AM
Of course, Hunters already are pretty ludicrous in BG's, it's just that Ghostcrawler is a tad obsessed with Arena - an environment where LoS actually WORKS and you can't pull crap like shooting through trees etc. like in BG's (WSG being an infamous example).But because Hunters are so used to blaze away through content and most conflicts, the moment they have to L2P (end-cap Arena), the majority doesn't hack it, and the whole 'Huntard' stereotype prevents serious PvP'ers from having much interest in the class to begin with.
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