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10-27-2011 @ 10:54AM
After some initial (strong) skepticism about the new talent system, I'm coming around to it. I wasn't too pleased with the whole treating them like glyphs idea, but then I realized that if you're going to make each option different and powerful enough to be worth taking, then they will all be somewhat situational in usefulness. So the ability to change talents in the field is pretty much necessary.My last big complaint is that there's simply not enough of them. How about every 10 levels? Hm? Nine talents instead of six? That'd be an improvement.
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