Why you might like Blizzard DOTA
Defense of the Ancients was originally a Warcraft III mod that became so incredibly popular that it spawned the genre know known as MOBA (multiplayer online battle arena) or ARTS (action real-time strategy), depending on who you ask. The game consists of three paths that connect two bases with destructible buildings and towers along the path routes. Waves of minions or creeps, NPC characters that spawn endlessly from both bases, meet in the middle of these lanes to do battle. You control a powerful hero who levels up, gains skills and abilities, and can purchase items from a shop. Your goal is to fight these minions and enemy players, destroy the enemy towers and buildings, and win the game.
The formula and map layout is similar from game to game, but each usually involves the three lanes (top, middle, bottom) and an area in between the lanes called the jungle, where players can take detours through from lane to lane or surprise enemies with strategic attacks. Blizzard DOTA is a very familiar experience to DOTA veterans.
Who do you play?
Blizzard DOTA features many characters from Blizzard's universe of games, from Nova the ghost from StarCraft, Sylvanas, Thall, Muradin, and more from WoW, and the witch doctor from Diablo. You can even play as a siege tank, which I got to try my first time playing and had a lot of fun with. Your hero is like a mini-WoW character -- he levels, he has health and mana, and he can learn skills and buy items from a shop with gold that you accumulate by killing creeps and minions, killing players, and destroying objectives.
Characters each have a role that they are best at. Players can take on the role of a beefy tank, damage-oriented DPSer, healer/buffer support roles, or a siege character who attacks from long distance. Thrall, for instance, is a support hero who uses his powers to help his allies on the battlefield as well as control the flow of battle. Arthas is a tanky/DPS character who wades into the fray and puts Frostmourne into people's faces. It is all very familiar to the tank/DPS/healer setup that you already know and love from WoW.
The flow of the game
Each DOTA-esque MOBA game has a certain flow to it. In the beginning, players use some starting gold to purchase an item or two and then head into lane. The enemy team will be getting ready as well, moving characters into lane to defend against your minions. Remember, your goal is to push your minions and destroy towers along the path, eventually destroying the main base. Communication is key, letting your fellow players know what is happening on your side of the map in case the other team is setting up to overwhelm one of your other lanes.
Middle lane is usually left for one hero, with the top and bottom lanes trading off between one or two players per lane. Nothing is set in stone. If top lane is having a hard time, players move about the battlefield, helping and assisting. Putting too many people in one lane means enemies have less resistance as they try to move toward your base. It's a type of meta-game that you pick up quickly.
Blizzard DOTA feels a little more accessible to me than the other ground-up MOBA games out there, considering you already probably know and love StarCraft or you've at least played a real-time strategy game from Blizzard. It is fairly straightforward, to be completely honest. Choose your roll, choose your hero, go have fun. If you've ever played Team Fortress 2, you already know more than you think you do.
Why should you care?
"I'm a WoW player, Mat. Why should I care about Blizzard DOTA?" you ask. Well, there are a few reasons you should pay attention to Blizzard DOTA. First, it appears that Blizzard DOTA will be releasing on a platform called Blizzard Arcade, the new name for what once was the StarCraft map store. Back in the day, Blizzard had wanted to create a marketplace for StarCraft where mod and map makers alike could sell their creations for a tidy little profit, much like the Valve store for TF2 items. This new platform has the potential to be a big piece of Blizzard's future, especially with new or "indie" game distribution. You are going to most likely be interacting with the Blizzard Arcade in some fashion -- so why not grab this free game as well?
Blizzard DOTA also features some of your favorite characters from Warcraft. Sylvanas was in the trailer for the game, with Thrall, Arthas, and Muradin being playable at BlizzCon. You can bet that more famous Warcraft heroes will show up for you to play as, which is pretty cool, all things considered. Plus, Blizzard gets to take liberties with these characters in the goofy, fun setting of the DOTA game, making all sorts of fun stuff possible.
From my time with the game, Blizzard DOTA feels competitive as a MOBA game in a genre where the bar is set pretty high, but is also incredibly accessible because of its connection to StarCraft 2 and the WoW playerbase. You already understand the concepts of the game just by being a WoW or RTS player. Now, you get to take those concepts and try something new with them. Did I mention it's free? Why wouldn't you try it?
The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!
Patch 5.2 interview with Dave Kosak
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The latest patch 5.2 news
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Reader Comments (Page 2 of 4)
vocenoctum Oct 27th 2011 4:08PM
Thanks for the article, I'd been wondering what it was but not enough to go looking for info. :)
It's funny to see what DOTA stood for since I never saw it spelled out. The game seemed to be one of those things everyone assumed you already knew what it was, rather than explaining/ marketing it to those clueless folks like myself.
Sorro Oct 27th 2011 4:15PM
Yup, I had no clue what DOTA was. It did feel like they assumed I would, but thankfully this article explained it for me. :)
Welldead Oct 27th 2011 4:13PM
might have to agree lol, even though the developers of the LoL worked for Blizzard before being released.
Sorro Oct 27th 2011 4:13PM
Is that Frank Welker doing the voiceover for the video? :)
Imnick Oct 27th 2011 4:34PM
Sounds like Jim Ward to me
Just hearing that voice makes me think it's being read out by Captain Qwark
zinckiwi Oct 27th 2011 4:57PM
Sounds an awful lot like Frank Welker to me. "The poop eradication is but one aspect of your importance."
Shade Oct 27th 2011 4:14PM
I'm interested in seeing how Blizz DOTA stacks up against LoL. Obviously there will be minor gameplay differences, but Blizz also has battle.net, while I just wrote something up about how LoL is lacking in community-building features (I'll link my blog if someone asks for it)
Blizz's host of titles can also work against it, in the sense that LoL releases a new champion every few weeks. I don't think Blizz will be able to follow the same release schedule, if not only for the fact that they'd eventually run out of **really** iconic characters, and I doubt they'd use DOTA to further the lore of any existing games. Also the part where Warcraft characters would end up as the clear majority, and I feel like they want to keep things at least relatively balanced if at all possible.
Lizenz Oct 27th 2011 4:18PM
I haven't watched the video in this blog post since BlizzCon, but I believe they're already releasing Blizzard DOTA with over 150 heroes, one of which being Stitches. While I find the inclusion of characters such as Stitches both hilarious and awesome, I think they've ALREADY run out of "iconic" characters haha.
Shade Oct 27th 2011 4:35PM
Mrrrr.... well, the sample champion select screen only has 12 characters (3 each in Tank, DPS, Support, and Siege). Of course, there's no way they didn't scrap it - it's impossible to expand in that format. And yeah I just saw Stitches while re-watching the video. I don't get why they didn't use Patchwerk instead
Definitely got a lot of things to think about, though o_o
Natsumi Oct 27th 2011 10:13PM
Stitches has killed more people than Patchwork.
Nobody has ever said, "OMG RUN IT'S PATCHWORK!"
Stitches won first place in a pie eating contest in 1982, he won mainly by eating the other contestants, was disqualified, and then re-qualified by eating the judges. Since then Duskwood has not held a pie eating contest.
Sumadin Oct 27th 2011 4:16PM
Blizzard Dota. Because serious gamelore is overated.
Nyold Oct 27th 2011 4:36PM
Could this be the new Titan?
Jk, I don't think it is. But it looks very well done nevertheless....
loop_not_defined Oct 27th 2011 4:16PM
I was sold on Blizzard DOTA the minute I saw "free".
...wait, can you be sold on free products? Does that even work?
Lizenz Oct 27th 2011 4:24PM
I'm loving the direction Blizz is going recently. Everyone for years has been complaining about Blizz being a money-grabbing, greedy company with all the fees etc slowly thrown into WoW that people assumed would become a trend for all their games.
I too once agreed the extra fees and such were starting to get out of hand, but now I get it. Diablo III, a top-notch-grade game, being released for free with the annual pass. Blizzard DOTA being released for free (unlike Steam's DOTA 2 if I understand properly). Blizzard isn't using all that WoW-revenue to line their pockets, they're using it to develop new, great games to deliver to us for low or no charge. I love this idea and can't wait to see how their "Annual Pass" system evolves.
Kylenne Oct 27th 2011 4:56PM
I was sold from the trailer on the Blizzcon stream, but I'm kind of scared it's the closest thing we'll ever get to WC4.
Artificial Oct 27th 2011 5:08PM
Consider what a disappointment WC3 was, I'm glad this is the closest we'll get to a WC4.
Kylenne Oct 27th 2011 5:12PM
@Artificial: to you, maybe. Several critics' choice and Game of the Year awards, and buckets full of money would beg to differ. "Disappointments" tend not to launch wildly successful spinoffs that last for years.
adamjgp Oct 27th 2011 5:51PM
I'm sure that there is some way for them to monetize this model. I've played LoL, and their model is pretty good IMO. The game is free to play, but they have a cast of about 15 free heroes that rotate throughout the year. You have the option of buying heroes so that you can always play as that hero. They off an alternative currency in game such that you can purchase most (not all) heroes with the in-game currency, or you could spend real money.
I can see blizzard using this type of mechanic, especially with the D3 rmah coming out. I'm sure there will be people with lots of BlizBucks in their wallets, looking for something to spend them on.
If you haven't checked out League of Legends (LoL) or Heroes of Newerth (HoN), give it a shot just to understand a bit about the genre.
Pyromelter Oct 27th 2011 7:34PM
Okay, I didn't see that... blizz dota is free?
I just felt a pain, as if the remaining few minutes of free time in my life suddenly cried out in terror, and were suddenly silenced.
Natsumi Oct 27th 2011 10:14PM
IIRC it's DLC for SC2.