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10-28-2011 @ 3:15PM
I personally feel that one of the biggest failures of Cataclysm was only adding 5 levels to the max level for your character. I personally hit 85 in only 2 weeks. After that I was left grinding heroic dungeons and doing starter raids until everything got very boring. One of my biggest complaints with MoP (and trust me, I have lots) is the fact that they only added 5 more levels to the max level again.
10-28-2011 @ 3:42PM
This is a complaint I just don't get. Or it's phrased very poorly.I understand the complaint that the journey from Wrath's cap to Cataclysm's cap felt like it didn't take long enough. No problems there. I'm not sure I agree, but that's neither here nor there.It's the 'my arbitrary number didn't increase to a high enough arbitrary number' thing; that bugs the heck out of me.
10-28-2011 @ 4:10PM
The number of levels doesn't matter, really. What matters is the amount of new content we're able to explore while leveling and pace at which we level—5 levels can take just as much time to grind out as 10 if the XP is throttled well.
10-28-2011 @ 4:17PM
Think about this though: in cata, you get a talent point every other level until 80 where you start getting one each level. You get abilities roughly every 2-4 levels all the way through. Those last 5 levels? they were basically 2 levels in older content. So getting content and only upping the number by 1 vs getting content and upping the number by 2. SSDD?What the content lacks in Cata is what Rossi said: You reached max level and chances are you were halfway through the last of the zones. There wasn't other zones to go into. You had seen most to all of it. I was at least up to the point for the dailies and just started doing those rather than even finishing the zone.In Wrath, there was at least one other zone of pure questing that I couldn't possibly have even touched when I reached maxed level. As a result, I reached 80 and still had stuff to do besides hang around and do dailies. It was kind of annoying being torn between wanting to quest the shoulder enchants and wanting to hang in a city for dungeons, but I like that better than doing dailies while queued and then quitting afterwards because that was it.
10-28-2011 @ 4:29PM
@Kurash, I agree for me its about "content". I bought in during Vanilla WoW after playing mainly RPGs like Baldur's Gate and enjoyed more content in WoW than I could ever reach. But now, with Cata and my raiding guild, I have experienced every ounce of content pretty soon after its released. Blizzard's quest designers and encounter designers are the best in the world, bar none, telling engaging stories with heartfelt moments and lots of giggles. I feel Blizzard is "copping out" when they add features like Heroic raid modes, achievements and pet battles which require little or no involvement from the creative wonders of their teams.
10-28-2011 @ 5:30PM
I think the 5 level gap wouldn't have been bad if the power didn't ramp up quite a lot in those 5 levels, as well as the zones just being very linear, storytelling wise. This led to me hitting max level relatively quickly, then hitting alts right behind. Once you've run a zone a few times in a short span, it really shows the faults more, I think. If xp had been slower but the zones more varied, maybe it would have been different. Vashjyr felt very "samey" no matter which (admittedly gorgeous) sector I was in, and the other zones repeated that mistake.There's also the case of whether you include The Shattering as part of The Cataclysm Expansion Pack. Everyone got the Shattering/ old world redo, and I'm not sure it's fair to count it as part of the expansion, though it ate up development time.
10-28-2011 @ 11:41PM
@voceThe Shattering was absolutely part of the expansion. Go back to the announcement trailer from Blizzcon. Almost the entire trailer was about the new 1-60 content. That's like saying you're not sure Goblins or Worgen should be counted as part of the expansion because it didn't affect your human pally or whatever. Plus those Goblins and Worgen, Troll Druids, or Dwarf Shaman had to level through the new content on the way to 85 (barring paid services, obv). Also, many of the stories in the revamped zones play directly into the overall Cataclysm story (and far more naturally than in Uldum). Hell, Deathwing makes as many or more appearances in lower lvl quests than he does in the 80-85 quests.
10-29-2011 @ 12:18PM
@voceI totally agree with you on the Shattering (and subsequent redo of the old world) as not being content in the Cataclysm xpac. It took up a lot of time for the devs doing the xpac, and it needed to be done but it's not a part of Cata. Any content that a brand new person, fresh to the game, can see without buying an xpac isn't part of that xpac's features. The fact that the Shattering was released with Cata doesn't change that.
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