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10-28-2011 @ 4:11PM
Going to finish the article and post if I agree with it or not, but wanted to first say how I felt about Cata before being affected by the articles opinions.The Blizzcon that finally revealed the features of Cata and the old world changes left me being pumped up more so than I ever have been since I started playing the game at launch, and thats saying something considering the excitement for TBC (being the first xpac, and so different from the original game). I knew the usual things like 5 mans and raiding were coming, and we had another villain to fight against, and that was all interesting. What sold me were the new races, old world changes, guild improvements, talent overhaul, Path of the Titans and Archeology looking so exciting.Cata was amazing as far as what they did with Azeroth being revamped, new races and existing races playing new classes. The guild changes are great, even if they aren't as available for small guilds like they are for the big ones. But I appreciated that it put forth a team effort and a reason to play with guildies besides just for 5 man and 10/25 man content (or pvp).My disappointments with this expansion were with Archeology, the talent system and scrapping Path of the Titans because of "balancing issues." I felt that both the inclusion of Archeology and PotT together, and they're supposed interaction together, would add more depth to WoW and things for me to do at max level, and to feel like I'm building my character beyond just stats on gear. Taking away PotT not only hindered the fun that Arch could have had, it didn't do anything to the lack of choices of things I could do this last year. Sure, I leveled it, but I didn't particularly enjoy the process, beyond what items I received from it. I wasn't excited for Arch because of the loot, I was excited because of the promise of story, and how I could build my character with it using the new PotT feature.The talent system of Cata now also feels like a waste, and coupled with the "enhancements" they made to the Glyphs system, which btw they scrapped PotT for and now decide they don't like Prime glyphs anyways, makes the changes to WoW's customization in Cata seem non existent. I can deal with lack of content in patches, sometimes they run out of time and have to push things back like they did redoing ZA/ZG for 4.1 and not including Firelands until 4.2. My issue is promising all these change like they did for Cata at Blizzcon, then scapping most of it before release, and now scapping even the talent system for Mists' version. I liked Cata, it was a GREAT expansion for new players, and players who love making new toons (I actually leveled 6 new characters from lack of things to do at max level, and the new content from 1 to 60 is great so the old world revamp was worth it), but it did little to innovate WoW as a whole, and I was disappointed they cut corners with the talent and glyph "revamp" to just now also change it again because it didn't work last time.
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