The Lawbringer: Dispelling the panda myths

With the announcement of Mists of Pandaria and the inclusion of the Pandaren race in World of Warcraft, the most-asked question that I received was "How is this possible with the laws in China against killing pandas in video games?" The second most-asked question was "How is this possible when Kung Fu Panda will just sue Blizzard?" After I got over the initial hilarity of imagining the actual Jack Black-voiced Kung Fu Panda taking a dude to court, I realized that the myths about China's involvement with pandas in games, as well as what constitutes a real cause of action in terms of copying characters, are finally issues at the forefront of WoW topics.
The Lawbringer is all about pandas today. You might be sick of them, you might love them, or heck, you might be on the panda fence. I can promise you that even if you aren't a Pandaren fan, you just might learn a little something or two from today's all-panda fun. Sit back, relax, get all Zen-like, and let's see what the Pandaren have to offer us.
Why not sooner?
There are a lot of myths out there about why Blizzard never introduced the Pandaren race earlier than now. The Pandaren has been and still was one of the most requested races by players to be added to the game. Their Blizzard origins come from artist Samwise Didier, who originally used his Pandaren creations on greeting cards and personal drawings for his family. The Pandaren made their way into Warcraft III on Illidan's glaives as well as through Pandaren hero Chen Stormstout, friend of Rexxar during the Orc campaign in The Frozen Throne. Pandaren have also been the stewards of the Blizzard April fool's jokes in years past, so many people considered them a joke, all things considered.
One of those prevailing myths about why Pandaren haven't been fully realized in game sooner was that the Chinese governmental body that approves games for distribution, the Ministry of Culture, had some sort of rule or law that the panda should not be depicted in media being hurt or killed. This is just not true. In fact, there really isn't any type of law like that. There are some crazy laws on the books with regards to pandas, like the millions of dollars in fees zoos have to pay to keep pandas out of China, but not anything with regards to media. In fact, there are a bunch of Chinese-made games with Asian-inspired expansion packs, races, and entire MMOs based around panda people.
So why did China have a problem with Pandaren?
The root of the Pandaren problem wasn't in a law or regulation. Many have speculated that Chinese aversion to the original Pandaren drawings by Samwise had to do with the Pandaren being characterized as samurai in traditional samurai clothing. The panda is inherently Chinese, but the samurai armor and styles that Samwise had drawn them in had the trappings of Japanese culture. The Chinese and Japanese have a long, storied, and problematic history that makes this type of cross-culture expression somewhat looked down upon.
After a while, the Pandaren characters lost their samurai warrior clothing and instead donned the traditional black and white Chinese linen garb and conical straw hat. This, presumably, made the Pandaren more palatable for the Chinese and paved the way for the Pandaren we see today. If you've ever wanted a more clear-cut, teachable moment in video game translation and localization, this is it.
So no, the Chinese authorities and ministry of culture do not have a law on the books banning panda people from getting popped with some magic spells or beaten down in PVP. WoW's troubles in China with releasing expansions, content, or other related products are merely political in nature, having to do with their relationship to the companies that they have contracted with for distribution and development. The ministry of culture does have laws that forbid foreign companies from engaging in joint partnerships, and the NetEase/the9 debacle surrounding the release of Wrath of the Lich King was definitely attributable to "laws on the books." Pandaren? Nope.

The other email I got in droves (and I wish I were using this word in an inflated sense, hyperbolically, if you will) was what Kung Fu Panda thinks of all of this. Well, for one, Kung Fu Panda doesn't think anything about this. He's off saving the world from Ian McShane. He did the voice of the villain in that movie, right? I love Ian McShane.
No, if anyone would be upset, it would be Dreamworks Animation, the company that produced the film, as well as its distribution partner Paramount. The real question is whether or not enough of Mists of Pandaria looks too much like Kung Fu Panda for there to be a cause of action against Blizzard for ripping off Dreamworks' film. There are a few factors to consider:
- Is the work in the same medium?
- Could a consumer get confused as to which brand is being represented?
- Can you even own the concept of a kung-fu-fighting, anthropomorphic panda man?
Think about it this way: I can copyright specific works of fiction and certain specific aspects of that story that go along with the whole, but general concepts and story tropes are not protectable. If I wrote a story about two star-crossed lovers who can't be with each other because of familial tensions and fighting, the corpse of Shakespeare isn't going to take me to court. Similarly, if I wrote a book about zombies, author Max Brooks won't have anything to sue me over. However, if I wrote a book about a roving reporter during the zombie war, there might be something there, à la World War Z (which you should all read). Remember when The DaVinci Code hit it big and authors from all around the world came out of the woodwork to say that they already came up with the idea of a super-smart symbologist who tracks down the lost heirs of Jesus Christ? I actually worked on one of these cases, and it was truly an experience.
Copyright lawsuits come about when two pieces of art or media are too similar to a consumer such that the copies could be mistaken for the original or as a derivative work of the original. Let's stay with the Kung Fu Panda example. If you're a Netflix Instant Watch subscriber, you've most likely seen a movie called Chop Kick Panda show up in one of your queues. Chop Kick Panda is about as rip-off-y as you get in terms of story, character design, and tone. The characters in each film are practically the same. Seriously, go watch the first three minutes of Chop Kick Panda and tell me someone didn't watch Kung Fu Panda and just happen to make their own movie.
Is that a comprehensive look at the copyright issues dealing with story tropes? Nah. Is it enough for this particular topic? It sure is. Mists of Pandaria and Kung Fu Panda can live in harmony and peace, together in a world where pandas doing martial arts don't infringe on each other. Balance in all things, etc.
See you guys next week.
Filed under: Analysis / Opinion, The Lawbringer, Mists of Pandaria
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Reader Comments (Page 4 of 7)
Caylynn Oct 28th 2011 4:19PM
Too bad about the Japanese - Chinese conflict. I much prefer the Pandaren in the samurai garb, as opposed to the straw-hat-wearing Panadren. Oh well.
loop_not_defined Oct 28th 2011 4:24PM
I'm still hoping we get some Samurai tier sets out of this deal.
Domingo Oct 28th 2011 4:32PM
pandaren can be warriors and other classes that use plate/mail and I could swear there is a set of armor that looks samurai-ish in appearance and we have katanas in game so im sure somebody will eventually do it
HappyTreeDance Oct 28th 2011 5:17PM
While I agree that samurai armor is cool, China has a very long history of arms and armor that is just as interesting, and not quite as overused in current media. Instead of the katana, we could see dao or jian. Just in looking around after a google search, I'm excited to see what the designers can come up with using Chinese inspiration for armor.
I'm also excited to see what they can come up with as far as tier sets go regarding the actual lore of Pandaria. When you think about it, how many tier sets really look anything like armor based in the real world? Personally, I'm hoping for a Sha themed DK set.
dartht8ter Oct 28th 2011 5:28PM
Samurai armor looked way better for sure.
Jyotai Oct 28th 2011 5:37PM
Agree. China and Korea both.
Korea is the only place I know of where a 12-foot long sword was an actual -melee- weapon (not a lance, but melee); a real used in battle one of which resides today in the national war museum.
And no I have no idea how you held the thing, it did have period art of it being used in battle in a nearby exhibit but I don't recall the details... Just that it was an infantry weapon.
There are some very cool visuals from China, Korea, and Japan. Japanese visuals have been way overdone in western media, so we're all "so over that now". Most people in the west now can recognize the look of a Samurai or Ninja more than they can a European archer or knight.
Muse Oct 28th 2011 6:15PM
Two words: paper armor.
Very lightweight, just as durable. (for a while, and hope it doesn't rain)
Seraph Oct 28th 2011 4:20PM
Chop Kick Panda ftw! I keep seeing that damn thing on Netflix.
Phorx Oct 28th 2011 4:26PM
I would think that Dreamworks would have a hard time saying Blizzard ripped them off when Warcraft 3 predated their movie by ... what a decade?
incoming00 Oct 28th 2011 4:53PM
actually the idea for kung fu panda was conceived in 2003, and went into production in 2004.
Suzaku Oct 29th 2011 6:08AM
While pandaren first appeared in Warcraft artwork at least as far back as 1999, and made their in-game debut in 2003, with Warcraft 3.
So if anything, Warcraft 3 being released in the same year that Kung Fu Panda was first conceptualized makes it look even worse for Dreamworks.
Of course, depictions of panda martial artists certainly go back a lot farther than that. Ranma 1/2 was created in the 80s, for one example.
Domingo Oct 28th 2011 4:31PM
"if anyone would be upset, it would be Dreamworks Animation"
I stopped reading there since that statement seems retarded.
Pandas are chinese so of course putting the two together is a no brainer.
and pandaren have existed LONG before Kung-Fu Panda was even conceived. so if anything samwise has more right to sue dreamworks over stealing his idea if anything.
R. Oct 28th 2011 4:38PM
I'm sorry. I stopped reading at "I stopped reading..."
Mathew McCurley Oct 28th 2011 4:39PM
You stopped reading an article because of a point I made about who would be upset over a fake legal action?
Dementron Oct 28th 2011 4:40PM
Maybe you should have kept reading...
Luotian Oct 28th 2011 4:43PM
Key word there that I think you missed. It says 'would', not 'should'.
Silversol Oct 28th 2011 7:57PM
Should've stopped commenting as well.
incoming00 Oct 28th 2011 4:31PM
Ian McShane did an amazing job as Tai Lung. i didnt think there was anyone who could follow up his performance as a villain in Kung Fu Panda, that is until i saw Gary Oldman's performance as Lord Shen in KFP2. two great characters voiced by two great actors!
Luotian Oct 28th 2011 4:37PM
Oh, yeah, I forgot Gary Oldman did that evil peacock. Fantastic movie, too, I can't wait for it to come out so I can watch the two together. Repeatedly.
...Hi, my name is Luotian, and I'm a Panda-holic.
I'm so confused as to why anyone would be upset that things in WoW remind them of something truly splendid. Just because your story has roots elsewhere (in this case, Asia generally), that others have used by no means makes it bad. Look at what Tolkien did. Look at what that came from. Then tell me 'originality' isn't more than blending things together that no one else had thought of (like peanut butter and chocolate, pre-Reeses.)
JattTheRogue Oct 28th 2011 4:31PM
People, and a lot of them, really asked about Dreamworks suing over Pandaren? I guess the general public understands much less about copyright infringement or the theft of intellectual property than I gave them credit for. Which is probably why there are so many completely ridiculous, frivolous lawsuits these days.