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11-02-2011 @ 4:57PM
I might go so far as to add that the original intent of the talent system was to give players a way to customize their character and playstyle. Players don't currently have any real way to do that at endgame.The new system addresses this issue by giving you choices that have a meaningful impact on your playstyle. It still needs balancing ( obviously ) but I think players will be much, much happier with the final, polished new talent system than they are with the current one. The advantages of the new system far outweigh the ( frankly groundless ) complaints that cookie-cutters will be more abundant than ever.But think about it this way: When every boss has its own unique cookie-cutter build, can any build truly be called cookie-cutter anymore? Currently, everyone has a single talent build will work pretty much anywhere. Sure, you might have one for PvE and one for PvP, but do you ever, EVER have to swap a few points in a spec between boss fights or battlegrounds? If suddenly you find yourself swapping all different tiers of talents for various different boss mechanics and battleground objectives, the problem of the cookie-cutter build will be solved.
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