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10-31-2011 @ 1:15PM
Great article! Coming from a guild that had to remake itself after a GM burnout caused a mass exodus and subsequent recreation, I can definitely appreciate and understand the difficulty in which the now-GM has to come to the same conclusion.What's most important is that the leadership be enthusiastic for the guild, and if you're not that person anymore, you're right in making the really tough decision to pass the mantle to the next in line. Everyone will thank you for the fish anyway, but the alternative would be worse: A sapped guild leadership is a dead man walking.GL on your new adventures post-WoW. This situation is not likely to be unique given the transition and age of the state of the game!
10-31-2011 @ 2:05PM
Indeed. I'm seeing a lot of guilds disbanding these days. Including mine. Some day we'll all look back and see how obvious the beginning of "The Great Pandacolypse" was. ;)
10-31-2011 @ 2:51PM
@WrecklessMEDIC:I blame Cata and guild levels, not Mists; which hasn't even come out yet.These days everyone wants a level 25 guild.The problem there though is that these guilds are bigger than the people running them can manage raid rosters and social events for...So I think the cycle will eventually swing back; once epople realize that being in a 600 person guild means 570-580 of you don't get to raid, at all, outside of LF-Raid... they'll swing back to accepting small guild that are, until they commit to them, low level.
10-31-2011 @ 4:22PM
actually they aren't....My guild Parallel on the server Kael'thas is level 25, and we have very few members. We have one full 10 man lead raid group and about 5-6 players who can sub, in reality we have around 30 players who actually play regularly.
10-31-2011 @ 7:35PM
@marcuswausonGo onto your server with an unguilded toon, and look at the guilds in recruitment that are level 25. Likely an average size ranging from 400-800 toons. Some exceptions, because an average is an average not every case - look for the trend.Now look up the armory of some guilds you know that aren't recruiting. Similar numbers are likely the norm.Your anecdote is not the norm.
10-31-2011 @ 7:45PM
@marcuswauson part 2:Your guild is also potential proof of an important other point:the 570 people in that mega-guild who don't get to raid because the leaders can only keep 30 folks straight at a time (since they're only human and not divine prophets...)...Those folks don't need to be in the position they're in. They got there because they were afraid to trust to a small set of people who became loyal to each other and put in the time and effort to do it together.Ie: You prove that small guilds can make it.The problem is that larger guilds make it so much faster, and easier. If I have a guild of 600 and my roster's folks can't get stable, I can replace them on a dime. AND my 570 folks questing and PUGing will give us good guild XP...So you get all these people who grind up that level, get their scorpion mount, and then get left idling as the choice folks get into the raid roster.Back before cata, a server might have hundreds of guilds in the 20-40 member range that support 1 to 2 raid rosters... and then a large set of 'casuals guilds' that just did their thing.They didn't need to all shut down and merge into the megas - but it was the fastest way up the hill.You could race up that hill at 60mph, or climb up it at 5mph... most people chose to race, and are now suffering the consequences of being the hare and not the tortoise.- It'll take time and a lot of bad drama for people to realize the tortoises are the real winners; the small guilds that worked together, like I presume, yours.
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