Skip to Content
10-31-2011 @ 6:54PM
- "15: Pretty much nothing in raids can be feared, so go snare."Which is why Cho'Gall is such a great example. For 10M raids, one comp may not have a reliable way to deal with Worship, making the Fear bomb extremlely valuable. However, others (like mine during T11) may not have a strong option for dealing with Bloods, making the snare a good choice. Comp, gear levels, fight and playstyle are going to dictate a lot of these choices, which is precisely the point. - "30: B&S for most fights, maybe Phantasm for fights that have slow puddles."Exactly. Some fights will make one choice better than the other. What blizzard is trying to do is make people think about their talents rather than just mindlessly plugging in whatever "Top DPS/HPS" spec from EJ and not thinking about it again until the next patch. - "45: Divine Star, unless it's about as useful as holy nova, in which case SoL, because smite healing is generally bad."It's hard to say what will be better since it's still so early and these talent trees are more like mock-ups with possible examples rather than "this is what they'll look like". I imagine that SoL will be extended to other spells to make it more appealing to Disc during Beta (PW:S, perhaps?). Divine Star would be pretty frigging worthless on fights like Baleroc that have very little widespread raid damage or Staghelm when people would be too spread out to hit more than one or two. AA would be far more appealing to me if I were tank healing. - "60: Probably angelic bulwark."Depends on the final numbers. If they reduce the CD and increase the self heal, I can see it being far more appealing than the others. Blizzard is likely going to be tweaking these numbers a lot to make sure that people are actually making personal decisions rather than just taking "the best one". - "75: Obviously PI"Maybe as a geared raid healer. What about when you're first starting heroics after hitting 90 and we're all back to healing people that are half-dead with little to no mana? As a Resto Shaman, I've actually come to love our Mastery (Deep Healing). If the increase in heals to low health players is significant enough, I imagine it will be a very popular choice when people are gearing up. 90: Probably VD (because who doesn't want VD?)I think VoU needs some tweaking, but I think VD and VS will be switched out depending on the fight and if you're tank or raid healing. PvP healers are also going to see a lot of these in completely different lights and as a DPS I'd have a really hard time deciding between Twisted Fate and PI, depending on the fight. An increase to damage done while in the SW:D-spam execute phase? That's pretty nice if the increase is big enough.There are actual choices here. I'm sure there will be certain talents that end up worthless and that one spec or another will end up always taking 1 talent (I can't imagine why a SPriest wouldn't take VD 90% of the time and someone will crunch the numbers to decide if Bladestorm is better than Avatar), but most players are going to be able to switch these around based on their playstyle without consequence. And that's pretty cool, imo.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.