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11-01-2011 @ 2:54PM
Okay, I see what you're saying, and I agree there's little sense of danger from 1-60 any more. I think maybe they went a bit too far in not only unbunching mobs, but also making them easier to kill (though I don't know if the latter is because the mobs are weaker, or if it's because my characters are just stronger, or the simple fact that I know what I'm doing better now than I did then).My biggest problem with the "old" version of caves/crypts/etc. was having to fight the same mobs coming out that I fought going in, because they all respawned while I was down there.
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