Lichborne: Soloing old content for fun and profit

Greetings. Your usual master, Daniel Whitcomb, is out accumulating bones for his tier 13 set, so I'm filling in. Today, we'll discuss a topic that's received some attention lately in the WoW community and here on WoW Insider: the soloing of old raid and dungeon content. Why go solo? Well, there are many good reasons. Rewards are plentiful: achievements, gold, and transmogrification loot can all be harvested from older dungeons and raids.
If you're not interested in the rewards, though, try it for the challenge. Since the majority of the game's single-player content is tuned to be accessible to all, there are very few options for the solo player looking for something difficult. For harder bosses, you'll have to know your rotation, your cooldowns, and your enemies intimately. For the most difficult bosses, it's quite typical to need a night or nights to perfect your strategy and execution -- when to use cooldowns, what time to move to pick up adds, etc. If this interests you, you're in luck; death knights are generally acknowledged as the class that's best suited for soloing pursuits.
The best soloers
What makes DKs so good at soloing? First, they're a tanking class. This may seem obvious, but most DPS classes (except hunters and locks with pet tanks) are not very well suited for taking consistent punishment. A DPS class can typically only solo bosses that they can DPS down before they die; tanking classes can survive for a while, since their gear and specialization causes them to take much less damage.
Second, they have excellent self-healing. This is balanced for current content by them taking a bit more damage overall, but in a soloing scenario, the incoming damage is vastly reduced, letting them have a chance to compensate. Death Strike is absolutely godly for self-healing compared to a feral's Leader of the Pack, a warrior's Blood Craze, or a paladin's Seal of Insight. More importantly, though, they can get that healing while still keeping up reasonable DPS, unlike a paladin who sacrifices a significant amount of DPS by using healing abilities.
Finally, DKs have the best tool kit in the game to manage various boss abilities. They can do a bit of ranged damage for bosses that fly. They have not one but two AOEs for handling adds. They have two interrupts, as well as on-demand magic immunity. They even have (temporary) pets. Not all of these things are useful for every fight, but as a whole, it means there are very few bosses that a DK can't at least attempt with some success.

When tackling a dungeon solo, there are several things to keep in mind. First, make sure you are specced and geared appropriately. While older bosses hit less hard than bosses in current content, you will still need an appropriate tanking spec to reduce the amount of damage to take to a reasonable level. (Very light-hitting/low-HP bosses, such as those in Karazhan/Molten Core, can be burned down by frost/unholy death knights, but anything else may give you trouble.) Your basic blood tanking spec and glyphs should work fine, though you may want to tweak a few points for specific fights. Notably, there are a few encounters with Mind Controls that only activate if there are multiple targets; for these, you'll have to forsake your Ghoul and Bloodworms.
Gear-wise, things are just a bit different from the normal blood strategy. Obviously, you want the best gear you can get, especially a good weapon, since your DPS is all you have. For gemming and reforging, you want to either focus on stamina or mastery. Extra stamina will increase your HP, which increases the healing of your Death Strikes. Extra mastery will increase the size of your Blood Shields, effectively lowering your damage taken.
The one thing you don't want, however, is to reforge/regem for avoidance stats such as dodge or parry. You want to take a few hits to keep your Vengeance rolling, which will increase your DPS. It can work, but it's not optimal.
The second key factor is maximizing your use of Death Strike. As with regular tanking, you'll want to fire off as many Death Strikes as you can to stay healed up and keep a strong Blood Shield going. This means the usual game of "rune tetris," or depleting your runes as fast as possible so they have a chance to be refreshed by Runic Empowerment procs.
The third key factor is reading up on each boss encounter, so you know which of your abilities you'll need to use when. Some bosses require interrupts or add killing, so you'll need to be prepared with Mind Freeze or Heart Strike/Death and Decay. Other bosses are relatively simple and are simple gear checks. Above all, the two key abilities you'll need to time properly are Anti-Magic Shell and Icebound Fortitude. AMS will let you dodge most of the nasty boss debuffs and has a short cooldown; use it frequently. Icebound Fortitude is more of an emergency cooldown, for the times where your HP dips low and you don't have the runes for a Death Strike.

Tackling the gamut
So what can you kill? Well, you'd be surprised. A reasonably geared DK alt (say, JP/VP gear) can easily handle the majority of the game's level 60 content, level 70 up to tier 6 (most bosses), and level 80 heroics. A heroic-geared DK can push the limits, soloing Kael'thas and Lady Vashj from tier 6 and large parts of level 85 raids.
Several of you may have heard of Mionelol; the preeminent soloing DK, his YouTube videos are quite popular in the WoW community. Having soloed multiple bosses from ICC (including the Lich King), several bosses from current heroics, and at least one Cataclysm raid boss, he is a force to behold. Check out his interview with Manaflask here, and feel free to discuss DK soloing in the comments!
Filed under: Death Knight, (Death Knight) Lichborne
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Reader Comments (Page 2 of 3)
Nospoon Nov 1st 2011 11:14PM
Pretty sure you can solo MC Rag with a DK... especially since I have done it a few times.
loop_not_defined Nov 1st 2011 9:42PM
http://www.youtube.com/watch?v=l99GXeU8PGg
That's a level 80 Death Knight soloing Rag, during Patch 4.0.3a (post-Revamp, pre-Cata release).
johnny.ramos1 Nov 1st 2011 10:19PM
i soloed Rag and killed him in less than 5 min on my first attempt with my DK, plus eye of sulfuras dropped too, too bad i have no desire to make it. i dont know how hunter/pet tanking works but i know with my DK i unleash hell. all you need is DPS PvP gear and you'll cruise by.
i didnt watch the video but there is a spot where when you get knocked back you land in lava so you get no dmg from falling. plus i know some DKs glyph frost path and mitigate some of the fall dmg that way
mheald11 Nov 1st 2011 10:51PM
I've soloed rag on my priest, both as shadow and disc. And im a lousy priest...
Rydaan Nov 2nd 2011 1:35AM
My record kill time for MC Ragnaros is 6 seconds flat. Done as frost in reg T12 gear. It's easy.
dj.clayden Nov 2nd 2011 6:23AM
Right. Master of many classes. Judging by your assertion and the responses, DK isn't one of those classes?
Revynn Nov 2nd 2011 11:31AM
I soloed Rag on my DK at 83. By "no chance" you must mean "it's not all that hard".
underground_slacker Nov 2nd 2011 11:48AM
unholy dk here, solo'ed rag at 80. at 85 takes the best part of about 15-25 seconds.
A5 Nov 1st 2011 9:50PM
Every reset I run through SSC (everyone except Vashj due to mechanics) and TK (leave Kael up most of the time since the time to gold isn't worth it for me but he's doable if you're patient). If I'm feeling greedy I'll tack on Archavon in VoA 10 along with Anub, Faerlina and Noth in Naxx 10. Takes about two hours to kill everything and it gets me about 4k gold between cash and drops. I'm pretty sure I could handle Sarth +1 without a problem but I try to save the lockout for 3D runs with guildies.
My DK does it in 379 equipped DPS gear in blood spec. I reforge to expertise and hit cap then everything else into crit. Hope I may have given some DKs a little insight into what we can handle.
Rob Nov 2nd 2011 7:01AM
Yeah, thanks for the tip!
Revynn Nov 2nd 2011 11:35AM
How do you do Archavon? I've never tried since I was told he bugs out and resets when he picks up the aggro target if there's no one else there.
krisiteenie56 Nov 2nd 2011 12:31AM
as a druid tank I've soloed most of naxx including sindy and KT, OS, trash in icc (never attempted bosses, was grinding out last of my rep.) And tons more. I think druid tanks are good for soloing too if played and geared well.
akoryj Nov 2nd 2011 1:56AM
Thanks for these posts .... reminded me how fun DKs should be to play. I rolled an unholy DK to 82 until they got nerfed from great dps to among the worst - got real disenchanted with him real fast. Now I think I'll have to dust him off and learn how to tank and play Blood spec as my primary. Should help my guild and since I play a ton solo, should be enjoyable again to play.
Eric Mraz Nov 2nd 2011 3:17AM
No, just target yourself and use death coil after you've cast Lichborne !
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viciouspen Nov 2nd 2011 3:46AM
that gnome means business
Rob Nov 2nd 2011 7:02AM
What about T6 like BT/MH? Anyone able to do those raids? I imagine the first boss in BT would be a headache.
Revynn Nov 2nd 2011 11:38AM
I tried the first boss in BT on my hunter, but I got spiked and ended up dying since my pet can't click on stuff. It should be fairly easy with a DK and no one else on the aggro table. Those mechanics typically ignore the MT.
kal Nov 2nd 2011 8:17AM
Don't wanna be that got, but someone's gotta. Stamina has no affect on the healing done by death strike, healing is affected by the damage you take, so you don't stack stamina, it doesn't do anything
goro158 Nov 4th 2011 12:20PM
Actually the heal is either 20% of the damage you got in last 5s or 7% of your max health, whichever is higher ( http://www.wowhead.com/spell=49998 ). So if you have let's say 150k hp, you'd have to get some 52.5k dmg in last 5s for the damage taken to have greater effect than your max health. That's why dks want to stack stamina and mastery equally (and because lots of people don't know about that like you, it is often frowned upon...)
Revynn Nov 2nd 2011 11:49AM
Im kinda bummed you mentioned Mione and not Raegwynn. Raegwynn was soloing the ICC 5-Mans on regular at 80 and several heroics like Old Kingdom and UP. He made waves by soloing Al'ar and later Sartharion well before people had heard of Mione. He took down Marrowgar solo and made a very impressive kill by taking down 2 bosses in Heroic Stonecore -at the same time- early on in Cata back when most pugs couldn't get past the first boss. He also was the first person to Solo Kael'thas in TK during the Cata Beta (which IIRC started from a forum thread stating it couldn't be done and someone responding "don't say that something can't be soloed as long as Raegwynn is around").
Not to down play Mione, the LK kill was extremely well done and well deserved, but to talk about DK soloing and not mention Raegwynn is like Oreos without milk.