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11-02-2011 @ 9:30AM
Many people forget that DK's weren't hard to balance because they were a new class, or because they were a hero class. It was because they wanted all 3 specs to be viable in tanking and DPS. It was extremely difficult for Blizzard, and they admitted it, and eventually changed it. Monks should have no similar problems.
11-02-2011 @ 9:59AM
I think we tend to forget that when Wrath was in beta, hero class DID mean that they would be a little OP. Blizz only dialed it back around launch but for most of the beta they thought that they could get away with having an OP class in the game. this left them doing most of the very difficult balancing in live.
11-02-2011 @ 10:03AM
They still get away with rogues and druids and frost mages in PVP...
11-02-2011 @ 11:05AM
Players kept telling them the DK was underpowered, and they didn't want to release a zomg HERO class that would get its ass kicked.
11-02-2011 @ 3:29PM
I never found the DK underpowered.What I did find was that there were many patch cycles where sitting on my keyboard and trying to scratch an itch back there no longer was a viable tanking 'keybinding' strategy.Some folks got used to being able to go in tank gear and tank spec, click a DPS presence, and top the DPS meter. I saw that one patch, and knew it for the OP-mess it was that I knew would get patched out soon.DK was never meant to replace Paladin as the faceroll-OP tank option for people with no skill to think they're epic (my paladin still misses tanking in 2.4 when paladins were on par with warriors rather than faceroll tanks). It was meant to be a challenge similar to say... Bears, were you actually had to press that 1 key on your keyboard to get your /win. ;)(Ok, overstated there... DKs and bears had to hit more than 1 key. Maybe 3 of them.)
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