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11-01-2011 @ 10:41PM
"The way they explained Infernal Embers working was that it would gradually buff your fire damage as you gain more, and then they could be consumed to unleash a single powerful spell."Isn't that how Arcane Blast works? (serious question, not trolling)I really enjoy the optional secondary mechanics - like, Eclipse back when it was a random proc; or runic power enabling a death coil or gargoyle. But the idea of a resource that has to be used as part of a spec really sucks the fun out for me.I know Tyler Caraway has talked at length about Eclipse, and to be perfectly honest, I wish Blizzard would just boost moonkin baseline damage by a marginal percent, and then make the Eclipse mechanic a random proc again. I "get" that some classes are built on building up resources (combo points, rage) and then using those resources in a burst or utility move, but is this something we have to have for every class?
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