WoW TCG: Fall 2011 Class Starter Decks available Dec. 6

Cryptozoic has announced the release date for the World of Warcraft Trading Card Game Fall 2011 Starter Decks. These decks will feature 10 unique heroes (five Horde and five Alliance) for players to collect and will be specially designed so that a new player can purchase a single deck and be ready to play.
Each deck will also contain a World of Warcraft in-game item (such as the Party G.R.E.N.A.D.E., the Spectral Kitten/Spectral Tiger Cub, or the Dragon Kite), a War of the Elements booster pack, and a reprint of a previous fan favorite card.
The decks are are projected to be available on Dec. 6, 2011, and will retail for around $10.99. For more information, visit Cryptozoic's website.
Each deck will also contain a World of Warcraft in-game item (such as the Party G.R.E.N.A.D.E., the Spectral Kitten/Spectral Tiger Cub, or the Dragon Kite), a War of the Elements booster pack, and a reprint of a previous fan favorite card.
The decks are are projected to be available on Dec. 6, 2011, and will retail for around $10.99. For more information, visit Cryptozoic's website.
Filed under: WoW TCG






Reader Comments (Page 1 of 1)
Shrikesnest Nov 3rd 2011 8:26PM
Still no word on the race/class combos... If I could just get a female blood elf priest hero card, I'd use it even if it sucked >.
mem0ryburn Nov 3rd 2011 9:46PM
A: Human Death Knight, Worgen Rogue, Draenei Shaman, Gnome Warlock, Dwarf Warrior
H: Tauren Druid, Troll Hunter, Goblin Mage, Blood Elf Paladin, Undead Priest
[source: http://www.wowtcg.com/products/2011-class-starter-deck-fall]
mem0ryburn Nov 3rd 2011 9:48PM
I make my own hero cards with the class/stats/abilities of existing hero cards. Not tourney legal but fun to play against your friends. I make them for my actual WoW characters :)
mem0ryburn Nov 4th 2011 11:44AM
There's a female BE priest hero in the Fires of Outland set called Raesa Morningstar
Suzaku Nov 3rd 2011 9:53PM
I wish they'd rig up a digital online version of this TCG. I want to give it a shot, and I've got cards from the Collector's Editions, but nobody to play it with.
mem0ryburn Nov 3rd 2011 9:57PM
lol yeah agreed. I play the M:tG Planeswalker game or play two decks against each other by myself when I can't find anybody to play. I wish someone would do a WoW TCG mod for Planeswalker
mem0ryburn Nov 3rd 2011 10:02PM
I have a collection of nearly 3000 cards at the moment I think. I will never understand how somebody could love board games, especially in depth crazy long rule book board games, and think this is silly or for nerds :/ I have five or six decks built that I could lend to people to play it against me but everyone's such a shitty negative Nancy, lol
Moocher Nov 4th 2011 5:04AM
OCTGN2
mem0ryburn Nov 4th 2011 2:58PM
quick somebody else get octgn on the go so we can play!
mem0ryburn Nov 3rd 2011 9:55PM
Man I love this game so much. It's so much easier to get into for new players than M:tG. Unfortunately it will never be the number one TCG in the land and my city is too small to support communities for both. It's really hard to find people that play :/
VegetaPrime Nov 3rd 2011 11:24PM
Now THAT would have been a great t13 DK set.
mem0ryburn Nov 4th 2011 12:22AM
you mean that t11 DK set he's wearing, yeah totally
ferninii Nov 4th 2011 1:17AM
Not bad, hopefully if this keeps picking up the WoW TCG will hopefully someday soon have art on par with MTG, not to mention gameplay. That'd make me rather happy. ^^
mem0ryburn Nov 4th 2011 1:51AM
The art is just as good, it's just a completely different style. I've seen brilliant pieces and stinkers in both WoW TCG and M:tG. Magic's art style would look out of place in a WoW game and people upon seeing the cards would basically just say "it's exactly like Magic but not as good" or whatever (though people do that now I guess).
As for gameplay, I haven't actually played M:tG since the Mirage block fifteen years ago so I couldn't say but I do know that for somebody attempting to get into a TCG, M:tG has a leg up with popularity, but WoW has the advantage with affordable competitive decks and is far more newbie friendly. I personally love the fact that the game and its characters are actually recognizable and mean something to me without having to read shitty books that are only interesting to total fanboys (though I still have the option too :P).
Also, from where I stand, playing the hero on a card is more interesting than playing as the wizard casting the spells but that's purely preference I think.
mem0ryburn Nov 4th 2011 1:54AM
I really should be sleeping instead of trolling this lonely corner of the internet at 3:30 in the morning :/
Bossy Nov 4th 2011 5:21AM
Like some said above: this game BEGS for an on line version.
I mean if a non skill based programmer team can do a yearly video game translation out of Magic, surely some dudes at Blizzard can do it in their free time even.
And ... after having played both games for years on and off ... I am liking Wow TCG more than Magic.
MTG is certainly a more maths based game but with its rich complexity it kills me after X time. In MTG you don't "fight" you calculate and you get solutions equal to a study in maths after doing 5 years of university and complemented by a 6 weeks training course by Bing Bang Sheldon himself.
In other words: no fun to play against certain math based decks at all.
In Wow TCG you still have the feeling to fight with troops, which is what I like. The rogue deck a paladin deck etc.
As to think of it: my friends at the hobby club (Warhammer and board games shop), they think Blizzard could do a LOT more with this game. With the aid of some programmers of the Blizzard stable it would blow MTG away on video gameplay, but ... they decide to just linger it on a niche market.
Although the "new" WOW CCG coming in 2012 is still wrapped under NDA ... perhaps they'll change their on line policy with that one. We can only hope it will at least add some compatibility and hold on to the same good play mechanics.
2012 will tell us more I guess.
Eldoron Nov 4th 2011 7:32AM
Some things aren't meant to be a video game. Why do we have to make everything into one? TCGs and board games have their magic in playing them live, with friends.
Also, what kind of game do you want? An offline like Yu-gi-oh? It gets boring after 10 minutes. It could be an online game, yeah... how do the cards get distributed? EA tried to do a card game with digital boosters you could buy, you could also use your troops in the RTS aspect of the game which looked like War3. Guess what, nobody plays it anymore. It was called Battleforge.
If the video game becomes unpopular, it's just a waste of money. If it becomes too popular, it may make the TCG obsolete. The latter I really don't want.
I like to have something Warcraft to play when I'm nowhere near around my PC. Why do we have to make up even more things that tie us into the living room instead of living our lives a little bit?
Bossy Nov 4th 2011 8:12AM
@ Eldoron.
Simple: Playability. With a computer version you can play 24/24. Friends are never around when you want to play in the CCG.
Also the version of MAgic On Line a couple of years ago was a huge success. Because it was CROSS card game and cross computer game. You could even change your full card set of the on line version with a printed version. I collected 8th Edition like that.
Then Magic On Line screwed up big time and went off line for many many moons. They didn't recover from these hardware server failures, something that shouldn't be any problem for Blizzard.
There are SO MANY possibilities here, like: scan codes the real cards to play with their virtual alternatives (something Pokemon is just starting to do with basic sets). But Pokemon is not exactly a card game for adults (although the system is rather good).
So to answer your remark:
1. 24/24 possibility of play.
2. Have a cross mechanic between card game and on line card game (2 ways explained above).
3. And far more possibilites: like adding the virtual card game to WOW inns play etc with real tournaments to watch etc.
They integrated Pokemon in WOW already, they could include another extra game with the virtual card game that .... already exists along with IPad play even.
Bottom line: we live in the Age of the Tablet PC's: almost all board games are already converted to the new I pads.
As LCD/LED screens will use the simple glass technology as from next year (costs will be reduced by a factor 30(!), just expect the next stage is playing your card games and board games on 50 inch cheap glass screens on your table.