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Reader Comments (Page 1 of 1)
11-04-2011 @ 8:51PM
Snuzzle said...
Honestly, and I know this will sound like blasphemy to some, I think they ought to just do away with Eclipse all together. It's a cool mechanic, the flavor is nice, and it's doing its job at making Boomkins cast more than one spell and making the "rotation" complex... but I feel it's too complex, and far too punishing if you don't know how to game the system properly.
Having to stand there and off cast at times is counter-intuitive. Being out of Eclipse at the wrong times is too punishing and really there isn't a way I can see to fix it without making the mechanic bland. If you do almost the same damage in Eclipse as out, who cares about Eclipse? If you don't, we have this mess.
What might actually work is if the devs take a leaf out of Arcane mage's book, and use the idea of "power ups". Casting nature spells buffs your arcane spells and vice versa, with some unique mechanic to make us want to choose when we switch (maybe too many stacks gives us an increased cast time or something.) It isn't unheard of for druids; a Resto's mastery, Harmony, buffs their hots when they direct heal.
In the end, my Balance druid isn't fun to play without feeling like I'm playing backwards or sometimes my damage stinks and I don't even know why. Eclipse needs a major change for Balance to feel fun again, imho.
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