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11-04-2011 @ 7:32PM
I'm all for the gear squish (it's pretty inevitable anyway) but I'm worried a bit. People did a lot of complaining that Cataclysm didn't have enough new max-level content in it, and I can be sympathetic to that, even though I lurves me my revamped old world. The culprit, obviously, is aforementioned well-lurved old world revamp. There are people who are assuring us all that Mists of Panderia will have more end game content because Blizzard doesn't have to go back and rebuild the old world, but now it seems they're going to have to go back and rebalance all of the stats on every piece of gear, monster, boss, raid, etc. going all the way back to BC, if not Vanilla? That sounds like a truly astronomical amount of work, to me. Necessary work, perhaps, but work that will be going to the old parts of the game instead of the exciting new parts that keep everyone entertained for months on end and cure cancer .Now, I don't have much of a complaint with this. Cataclysm is my favorite expansion pack so far, and that's without a hint of sarcasm or even having to think about it very hard. No contest. But I'm not necessarily in the majority on that one. Has WoW reached the age where a third of the resources of each new expansion is going to get sucked into revamping old content to make the game as a whole work?I'm also worried about the amount of extra stuff they're adding to the game. Scenarios, Challenge Modes and Pet Battles all sound awesome to me, but don't the devs have their hands full making content for what they already have? I'm sorry, guys, I'm not one of those conspiracy theorists, but seven bosses for an entire raid tier? Seven!? I don't care how awesome each of the fights in the Firelands is, that's just sad. And Dragon Soul only has eight. You can argue that they only got rid of fights like Lootship and Patchwerk, but it makes all the new raid tiers feel small and frustrating... it's all the hard parts and none of the balance. No rests, no background, just the main course, kicking your ass all month long until you squeak across the finish line. And yet, even though they apparently only have the time and resources to make a single eight boss raid per tier, they're going to heap a whole bunch more on their plate? Forget the balance headaches that Death Knights caused, wait until 5.1 when there's a list of buffs and nerfs a mile long for the pet battles. Just how much developer bandwidth is left after we add all that new stuff, when they're already stretched so thin?Okay, this got really tangential and negative. I'm really looking forward to where we go from here, but part of me can't help but worry.
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