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11-04-2011 @ 10:39PM
"The mechanics were varied and interesting and just challenging enough to be difficult without being infuriating."This right here is what I see as the problem, Blizzard got so infatuated with designing for for top end guilds they ignored the majority of their playerbase. Sad part is Blizzard has no concept of moderation so I fully expect MOP to swing in the opposite direction too far. Tone down the mechanics a notch and get rid of too much trash, that would be my design choice.
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