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11-05-2011 @ 3:22PM
"I find it ironic that so many people are complaining that they only want to run current content, and also that the current content is not an entry level raid.""Current" content is content that lets you advance your character. The system is set up now that you do this by running the most advanced raid or random dungeons. This means that all players are funneled in to each raid, regardless of experience. If there's only one tier, and you want new raiders, then every raid needs to have some content that's accessible to new players.There are a lot of ways of changing the system so that this isn't necessarily true, and you can have "hard" and "easy" raids. If, e.g., you made it so that you only could earn valor points running raids, the now nerfed T11 would become "current" again, much like Kara remained as a popular introduction to raiding throughout most of BC. BC, though, brought along it's own share of problems in terms of accessibility. In Wrath, Naxx stayed fairly relevant throughout the life of Ulduar because there was no real gear reset in 4.1. It was ToC that really started the movement towards obsoleting all content every tier. It worked out okay in Wrath, however, because ToC and ICC both had content that was friendly to new players.It's important to keep in mind, though, that when people (or at least me) talk about the inaccessibility of raids it's not an issue of feeling entitled to beat every encounter in the game without work, it's making sure there's relevant content there for everyone. I did beat Mimiron when he was current (and Yogg too), but I also wiped on Morose for two weeks when I first started playing with a group of similarly new payers. If we had to fight ODS as my first fight I'm pretty sure we would have said, eighty wipes later, "Raiding isn't for us." Without a constant influx of new raiders, all raiding guilds will eventually die to attrition.This, incidentally, is why I really think LFR is going to hurt raiding more than it helps. While it creates a space where anyone can raid, if LFD is any example it's going to be horribly unwelcoming to new players. 24 random strangers don't want to wipe, even once, while a new player learns raid awareness. Instead, the player will get kicked over a few objections, and they'll come out of the situation thinking, "I'm just not good enough for this." All the while, recruitment becomes even harder...
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