Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
11-05-2011 @ 4:51PM
Mylozen said...
I disagree with all of you saying that Cat is too difficult. I think thy have finally stuck the perfect level of difficulty and complexity to make some truly entertaining battles. They nerd the content to help people along and they are adding a new lower difficulty level for players that lack the ability or time to join a coordinated raid group.
I started a new raid guild at the start of Cat and had no core raid group. I built my group up and had to bring pugs to fill us up for a long time but with determination and constant requirement we are now 6/7 HM in Firelands. It's not easy and that is what makes it fun and rewarding. The actual raiders that play to raid would grow bored quick if they nerfed encounters across the board and I'm not just talking about heroic progression guilds but normal progression guilds as well. I you are 1/7 FL and think that normal mode should be catered to you, no offense but you lack the ability to raid proper. But with he new LFR they are increasing accessibility so that everyone gets a chance to see the encounters. Enjoy the new difficulty level and stop trying to be a wet blanket for the raiders that are enjoying the new encounter difficulty level.
Reply
11-06-2011 @ 1:16AM
ObiChad said...
Let me begin by saying congratulations. It's no easy feat to start a guild and get it raiding and keep it raiding. That you have done so is fantastic. Kudos.
That said, any of our discussions about difficulty have a tendency to fall into the "highway speed" trap. Anyone driving faster than us is crazy, and anyone driving slower than us is a moron. As a heroic mode raider, I'd be careful about judging the ability of 1/7 normal mode raiders that you called out.
One added point to that, if you look at the data for Firelands, its amazing to me how most of the front six bosses are fairly even in kill numbers. It seems to be if you can kill one of them, you can likely kill all six of them. However, comparing to the T11 numbers, there is a bit of a drop off.
As to the enjoy the new difficulty level comment, the trouble is if you are raiding 10 man currently. You're shit out of luck in that case if normal is too hard for you. Unless of course you want to try your hand at the random group generator. *shudder*