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11-06-2011 @ 12:35AM
You'd need some sort of decay, both because people's attitudes change over time, and because otherwise those with more /played time will end up on top in a system without any penalties.And the decay is... tricky. Should it decay every time you start an instance? Weekly? And if weekly, how do you deal with the difference in the amount of time people have to play? The misanthrope who has time to complete six dungeons a week while driving off the other players and failing ten more, vs. the person who doesn't usually have time for more than one a week, but consistently gets upvoted by the few he does play with?
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