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11-06-2011 @ 9:43AM
You mention that there are currently 12 races spread across 2 factions, but the problem with introducing a new faction for *current races* to go into would be that it would totally destroy guilds.Currently, my guild's main priest (me), mage, and warlock are all Blood Elves and we have no undead raiders at the moment (I might suspect those two would stick together lore-wise). If Forsaken and Blood Elves branched off into their own faction, not only do you have the problem of no druids and no shaman for those races, but raids would end up being split.I suppose you could argue that you can give people the choice to race change on patch day (for free), but it still really screws over people who wanted to be a certain race for whatever reason, and flies in the face of their oft-quoted statement about how they want character creation choices to matter.If you have new races with their own faction, the problem then becomes balance between the factions, perhaps even worse on some realms than it is currently.In the end, I don't really see how a new faction could work out in a *practical sense* at this stage in the game.
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