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11-08-2011 @ 12:04AM
Dailies are bad design? Yeah. Optional content is totally bad design? That question is proof that drugs are in fact bad for you. Flying in the old world is bad too. So is the ability to pick a race and class. WTF? Dailies don't even give you a gold advantage. If you play the AH you can make 10x more gold in the time it takes you to get 100g from dailies. Lay off the drugs.
11-08-2011 @ 12:11AM
They're boring and grindy. Sure, if all they did was give gold, then they'd be optional. But Blizzard has to hide gear and profession recipes behind weeks of grinding. Better than hiding them (the recipes) behind raids, but not by much.
11-08-2011 @ 1:00AM
Dailies may be ''optional'' in the sense that the entire game is ''optional'', but they`re certainly mandatory if you want to do most of the stuff Blizzard provides. Rep, gear, profession recipes, gems, enchants, mounts, pets, achievements... all locked behind daily grinds. Sure, dailies do have the benefits mentioned in the blue post, but I also think they`re pretty lazy design. Blizzard just puts shiny stuff we want behind an arbitrarily long daily quest grind, and the quests themselves aren`t often engaging. Certainly not the 100th time you`ve done them.
11-08-2011 @ 1:15AM
Why should they just hand you gear? If you got 365s via Molten Front dailies, it wasn't hard. Yeah, it tooks 3 weeks, but so what? It'd probably take 3 weeks (or more) to get significant drops on a new raid. 365s gave you a slight leg up, if you didn't have 372 ilvl (which a majority of the population didn't). What's the problem? Do your dailies and be glad Blizzard even allows you to get gear that's in-between tiers.
11-08-2011 @ 1:42AM
@jealous pirate"but they`re certainly mandatory if you want to do most of the stuff Blizzard provides. Rep, gear, profession recipes, gems, enchants, mounts, pets, achievements... all locked behind daily grinds. "This sounds a lot like "if you want to get everything you have to do everything". You dont need rep (when i leveled my rogue up i realized that with justice gear, and a craft or two there wasnt a single quartermaster but the Firelands one that would benefit me, ) Gear comes from crafters and dungeons and raids, Professions recipies are optional, most people are in big guilds where someone else has the recipe. Not everyone is a JCer and again professions are optional. Enchants, thats why enchanters can enchant someone elses gear. Mounts? you only need one. there are like 200. some of the best unlocked by dungeons and raids or just available for gold. Pets, literally hundreds. Scores you can just walk up and buy. Achievments. Again Hundreds you dont need daily quests for.What i'm hearing is "There is a million things to do and 10,000 of them are in this one way i dont like"Well i hate that there are loads of gear, mounts, battles, rewards and achievements you can only get through pvp since i dont really like pvp. but thats my choice not to do it. and i already have plenty of achievements, mounts, decent gear and anything i could want.
11-08-2011 @ 3:02AM
First getting attuned was long and boring. Then people bitched there was too much trash in dungeons and they were too hard. Then people complained the class they picked was never the OP class. Then people complained Raids without trash were lazy design. Then people complained old instances that were not a straight line took too long because they hated trying to learn how to navigate through a bunch of caves. Now they bitch the instances are too straight. Then they bitched when attunements were taken out because it was too easy. Then they complained dailies were too boring. Then they complained dungeons were OMGFACEROOL. Then they complained they are too hard. Then they complained new dailes that gave awesome rewards and gold were too much of a grind.Here is the best MMO ever.Welcome to Azeroth. Click here to get all LOOTS! You are the winner of WoW!
11-08-2011 @ 8:42AM
@ThatGuyActually, you have misinterpreted what I said. I am not interested in collecting all those things, I was just listing them to demonstrate how much content is tied to dailies in WoW. My point is absolutely NOT that I want to have everything handed to me without doing anything for it. My point is that dailies can often be used as cheap, lazy design to keep people playing every single day. They`re arbitrarily long because of how the subscription model works, and they`re usually quests that have very little merit on their own, they just have a carrot at the end. My rule of thumb: If there was no reward for doing dailies, how many would you do? If the quest itself was all that was there, would you find it fun and do it over and over again?All I am saying is that I think that well-designed game content should be intrinsically fun, not rely on later rewards to encourage you to do something that you wouldn`t otherwise do (ie satchel of exotic mysteries).
11-08-2011 @ 10:07AM
Yes. The JC and cooking dailies are mandatory if you want to further those professions. But the time it takes to do those, seriously, not a grind. Again, bad design? I'm not seeing it.
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