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Reader Comments (Page 1 of 1)
11-08-2011 @ 7:24PM
Teaspoon said...
There was some evidence a while back that they're using 32-bit ints for damage done, so I'm guessing the same could be said of health.
The evidence was in the cap on how much damage a single spell could do. There was a warlock who mixed talents and tier bonuses to get their shadow bolts to both reset the timer on corruption and increase its tick size. One corruption and a few bazillion shadow bolts on one of those unkillable ghosts in the blast lands later, we found out that the damage cap is 2^28 -1. The assumption is that there's also one bit for the sign and three bits for the damage type (white, physical, holy, shadow, nature, fire, frost and healing).