Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2012 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | Advertise With Us

Reader Comments (Page 1 of 1)
11-09-2011 @ 9:25AM
Kelly said...
The only flaw in your argument - If Blizzard writes the code to work on a 64-bit machine (and thus, eliminating the need for the squish), anyone who isn't running a 64-bit machine is going to have to buy a new machine (or, at the very least, a new processor).
I run a 64-bit, but if things are given to my processor in 32-bit format, my computer takes it, computes it, and moves on. If I were on a 32-bit machine and someone gave me a 64-bit integer, my machine would weep in a corner as it realizes, it's not the best anymore.