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11-09-2011 @ 5:34PM
Interesting and informative Q&A.I do have a take on this answer though:"We understand some players liked the LK version of the Ret paladin, but we worry they liked it either because it was very simple to play or because it did too much damage, neither of which is great for the long term of the game. We think classes need a resource of some form to be interesting."I don't think the LK Retadin was too simple. Nor do I think it was OP. Rather I think it was fun to play and the mechanics just seemed invisible. (By this I mean I could just have fun and not have to worry about mechanics).With the Holy Bar, it seems like it is becoming a level of very visible mechanics that requires extra hoops to do what I did before. Now I'm very slowly becoming used to it, but it feels like an annoyance with a lot of inaction waiting on cooldowns.The other classes don't really feerl that way to me.
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