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11-09-2011 @ 3:01PM
My question was about new classes- or rather, 'flavor' classes.How about adding sub-classes for each class that would allow players greater customization of their characters. For instance, hunters could become pistoliers-- mages could become wizards-- druids could use new forms-- warriors could become tacticians-- etc. Each 'flavor' class would have all the same abilities of the base class, but would perform them in unique ways. Basically, a 'flavor' class would add new animations and a few emotes to an already existing class.This idea seems consistent with Blizzard's recent desire to allow players a more free hand in customization. While it would introduce 'homogenized' classes, I'd counter by adding that the classes wouldn't be any more homogenous. Only the 'flavors' within each class would be similar. The relative ratios between classes would remain unchanged- assuming that people don't outright change classes as a result.And finally, my ultimate combo argument: dark retribution paladin versus feral honeybadger druid. IT'S OVER 9000!*shatter
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