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11-10-2011 @ 8:31AM
Im picturing it now.LF1M ICC, must be exalted with frenzyheart!I'm having a hard time seeing how "heavy choices" could be implemented. Players who play together are bound to have made different choices, and story collisions would look very odd. The lich king example, the oracles suddenly show up and help one of their own, and one of their sworn enemy at the same time.Choices like this would almost always be derived down to "what gives ME the best rewards". Which kind of isn't a very good way to push a story into the mix.If i could vote between garrosh, putricide and hogger for warchief. I would pick the guy who gives me the best rewards, if there are no rewards then players will most likely fly by it.A hard thing to implement indeed
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