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Reader Comments (Page 1 of 1)
11-12-2011 @ 6:46PM
Pyromelter said...
"The frost mage who now has to choose between Cone of Cold and Ring of Frost feels like he's lost something, but the frost mage who suddenly finds that he's doing the same amount of DPS as the arcane mage feels like he's gained something."
This is a great point, and something that I feel needed to happen. I've mentioned this a few times (mostly on this blog column), but the solution to the frost dps buff and pvp nerf was simply to remove all of the different crazy CC's and defensive capabilities of frost, and transfer that power into dps. I think even a die hard mage would admit that frost has simply had too much utility for far too long in terms of pvp, which is why blizzard could never really up their damage (because we would have been pvp gods, which mages were for a short time at level 80 when 4.01 patch dropped).
Now that blizzard is ostensibly nerfing frost control, they hopefully will be free to increase their damage and dps, as frost control will (hopefully) be toned down to a more balanced level, meaning frost mages can do meaningful damage and not be overpowered in PvP.
Good catch Archmage, good catch. Let's hope it works out to our benefit in MoP.
Reply
11-12-2011 @ 7:39PM
Argojax said...
This is the part of the changes that I'm most happy about. I agree it was a long time coming. I'm happy to select Ice Barrier as a talent and even Ring of Frost. Hopefully this also means they can bring back some of the power of these individual spells as well (i.e. bring back RoF damage)
11-12-2011 @ 11:03PM
Andrew said...
Oh, Pyromelter, why did ya have to bring up 4.01? Bittersweet, man. Bitter. Sweet.
I still have dreams about one-shotting paladins and death knights from full health, after which I painfully wake up and realize those weren't dreams, they were memories. :_(