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11-14-2011 @ 8:43AM
Except you defined the Horde expansionist politics of "we take what we want by force because we are warriors and imba and the ones we kill and plunder deserve it because they are weak" as chaotic good."Freedom and the search for glory shapes the Horde, as well as a certain lust for power - to a Chaotic Good character, the ends justify the means, and a good outcome can and must be willing to be found even through questionable means."Except for the Horde, and especially the orcs, the "good outcome" is "we get what we want and got a nice bit of warfare to get it too, woohoo".Besides Mulgore, Barrens, and Quel'Thalas, every piece of land that the Horde controls on Azeroth is taken by conquest. And the warmachine keeps rolling forward, at every border. And for the Horde, "glory" means killing people. Which basically means, the Horde will NEVER stop attacking wherever and whenever they can. I'm having huge problems defining that as Good. Unless of course, it's like a D&D playing friend of mine says. "I always play Chaotic Good. Then I can kill whoever I want whenever I want and do all kinds of selfish, heartless things and claim it's for the greater good, such as murdering random strangers and taking their money so I have gold enough to buy whatever equipment I want in order to be a better fighter and thereby fight better for the good cause."Anyway, you have a point here. The Alliance is doomed. Because they have limits to what they will do to acheive victory. The Horde does not. Also, the Alliance suck in combat. Which is, maybe, why the Kirin Tor, the Argent Crusade, and the Cenarion Circle refuse to side with the Alliance. Maybe they realize that they can fight evil more effectively by letting the Alliance lose and eventually joining the Horde?All this makes it very interesting playing Horde. And makes me feel pretty lame when I play Alliance. But we all know that Blizzard feels the same way too. ;-)
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