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11-13-2011 @ 8:52PM
One of the most annoying feature with hand spells is their range of 30 yards, it can be really annoying to try and sac your tank only to realize you're a few yards short.And yes, hand of salvation is kinda obsolete, with the exception of some particular situations where threat can get wonky, but even then it's pretty much useless by now.The changes to threat were mid-expansion, so dealing with salv directly appears out of the question, at least until 5.0.One idea I figured is a "Hand of Vigilance" buff that clears charm, disorient, and fear spells but only lasts half as long as HoF and shares a cooldown with it. It's interesting to speculate about, at least, now that our class doesn't appear to be receiving a major overhaul this next expansion (for once) it would be a great to see some underused or seemingly irrelevant abilities refined.
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