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11-14-2011 @ 8:25PM
Well, I really like where disc is right now, so I hope they don't make radical changes to disc. I've never gotten into holy. My main throughout TBC and Wrath was a holy paladin, so when it came to playing a priest, disc just seemed more intuitive to me.Currently, shadow is my main spec, with disc as my off-spec, since our guild, surprisingly, has more than enough healers, and not enough DPS. I'm still a healer at heart though, and I do like disc, especially atonement healing.I will be rolling a monk (although not a panda) and I'm curious to see what their healing looks like. They won't have to target to heal? That screams "OP" to me, or otherwise "too damn easy." Part of what makes healing challenging or interesting at the moment is healing the right person, at the right time, with the right heal. If the monk doesn't need to target someone to heal them, then what decisions to they need to make? I know they've said it's going to be something like needing to put appropriate statues down on the ground, or something, but then how do you get DPS (and tanks?) to stay in the range or line of the statues, or whatever. Anyhow, I'm curious to see how it all works out.
11-15-2011 @ 12:48AM
If monks don't actually target to heal that could end up being OP except... They have to keep up a constant stream of dmg. It seems to me like a melee/ semi-melee atonement prest.Atonement healers target the boss for smite heals, but no one calls them OP, or boring, in fact many regard it as engaging gameplay.
11-16-2011 @ 1:57AM
What I gathered from the Q&A was that the monk's melee healing was, like Atonement, meant for low healing phases or, like Magmaw, when dmg is increased. But when targeted hps is needed like Atonement priests, they switch to normal heals.
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