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11-16-2011 @ 9:27AM
Arch was a huge disappointment for me. There really is no excitement to it and it seems like such a blatant time sink that Blizz tried to pass off as a "cool new profession".Things i hate about it:-Getting two grey items in a row is disheartening enough. Getting the SAME grey item two times in a row is soul crushing. This happens to me all the time. I can't believe Blizz didn't add a simple check to make sure it doesn't give you the exact same item twice in a row.-There is no way to choose the type of sites you dig. Blizz says it favors the types you still have uncompleted rares with, but they could've fooled me. I've been trashing fossil and night elf fragments for months now and still haven't gotten all the troll, dwarf, or tolvir items i need. And does the canopic jar even count as a rare due to the recipe it might contain? I doubt it. Oh, and don't even get me started on how many of those i've opened without getting the recipe.-There is nothing to do with the grey items other than vendor them. Just a simple thing like repeatable turn-in quests for a little extra gold and skill points would have added a lot of incentive to the profession. Or better yet, make the grey items count as some type of currency you can use to purchase the rare items from an Arch vendor so even if you're horribly unlucky finding rares in the field, you'll at least eventually be able to trade in enough lesser items for them.-And what is with the random low level rares that are only usable with a few random classes/specs? I of course got all of those right away which are completely useless to me but have been farming the 359 staff and sword to this day with no avail.The last thing this game needed was more RNG, and Arch is nothing but 100% RNG.
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