Know Your Lore, Tinfoil Hat Edition: Infinite Paths and the rise of Murozond

The past week, both Anne and myself have been discussing major lore figures of the Well of Eternity heroic 5-man, Queen Azshara and Illidan Stormrage. This week, however, I wanted to talk about something a little different, namely the nature of how we're going to meet those two figures in the distant past -- why we go there, how we go there, what "there" actually is, and what it means. This KYL is about time, time travel, and the Bronze and Infinite Dragonflights, about Nozdormu and Murozond, and about how you destroyed time.
This KYL is so chock-full of spoilers for the novel Thrall: Twilight of the Aspects and the patch 4.3 heroics that if you read any further, you may well go mad. Or just get mad, I guess. It's also a THE, or Tinfoil Hat Edition, which means it's loaded with speculation. Take it with a grain of hourglass sand.

Yes, I meant that statement above. You destroyed time. You brought about the rise of Murozond and the Infinites. You, doing your best to fix an intolerable situation, helped close a loop tens of thousands of years in the making. You did what you had to do, step by step. With the collusion of those who were supposed to be time's guardians, you pried away at the facade until the presumed orderly progression of time came crashing down around the ears of the Aspect of Time.
We have to start with a simple premise: History as it has been revealed in game has been altered, not once, but many times. There is no longer anything like an original time line to preserve, thanks to the machinations of Murozond and the Infinite Dragonflight. In the book Thrall, Twilight of the Aspects it is revealed that Nozdormu, driven mad by the knowledge of his future death, will at some point be goaded by the Old Gods themselves into attempting to evade that foreknown death, and in so doing will shatter time itself. This act inverts Nozdormu, creates both the twisted future reflection of the Aspect of Time we come to know as Murozond and the Infinite Dragonflight, and causes time itself to be come unfixed. In breaking the timeways, Nozdormu/Murozond creates many alternates that exist and can be collapsed back into the primary time line.
The question becomes which timeline is that, and furthermore, what happens to it when shattered timeways are collapsed into it? This is hardly just an academic exercise, as we have repeatedly traveled to their timeways to attempt to prevent them from being broken further -- fighting alongside Medivh in the Black Morass, escorting Thrall from his captivity in Durnholde Keep, taking part in the Culling of Stratholme and Archimonde's attack upon Nordrassil in Mount Hyjal.
The most recent attempt to alter history, however, isn't the Infinite Dragonflight at all. Rather, it's the Bronze under the modern Nozdormu that leads mortal heroes to face Murozond and his Infinites at the dead end of time in a confrontation with Murozond that Nozdormu witnesses. Therefore, since we are told by Nozdormu himself that he will become Murozond and be so destroyed by the very people he sees do so, we now know exactly how Nozdormu goes insane and breaks the time line. He does so because he witnesses his own death -- indeed causes it -- and yet cannot prevent it even when he experiences it as Murozond.

What do all those temporal incursions the Infinite Dragonflight made have in common? You. It was always you. The Infinites weren't trying to stop Medivh from bringing the orcs to Azeroth. How would that have prevented Murozond's death? They were trying to kill you.
Murozond knows that Nozdormu is going to bring a party of powerful mortal heroes to beard him in his very lair at the end of time, because he remembers doing it. But he can't just go back and kill himself to prevent his death; that would be counterproductive. Indeed, Murozond seeks to avoid any and all contact with Nozdormu for as long as possible, because once Nozdormu and Murozond meet, the possibilities narrow down to two. Either Murozond wins, in which case Murozond loses (because Nozdormu can't become Murozond if he dies fighting Murozond), or Nozdormu wins, in which case Murozond loses. But if Murozond can kill off the chosen proxies of Nozdormu at a crucial point in time where they are most difficult to replace, it becomes more and more likely that Murozond can sidestep the fate Aman'Thul presented to him. He needs the splintered timeways to hide from the destruction this will cause to time's ordered flow, in essence shattering the clockwork universe of the Titans. He also needs them as safe pockets to kill Nozdormu's chosen without tipping Nozdormu off.

No, Murozond cannot afford the Bronze Aspect and his flight's scrutiny. So he creates a shell game. Pretend you wish to alter key moments in time, and then the Bronzes will take action and send champions to halt your machinations. If you kill them, no one will wonder why you killed them, since they were supposedly interfering in your plans in the first place. The plan sidesteps the difficulty of remembering what you already did (since these champions would die in broken time lines, where the timeways are already in flux) as well as the difficulty in defeating an enemy you need to preserve to become yourself.
The End Times dungeon is in essence the ultimate failure of Murozond's plan, his last-ditch gambit in a broken end of time to defeat not just a group of mortal heroes ... not just his own past self who must live to become him ... but the very power of Aman'Thul that he himself uses to lead and guide the Infinite Dragonflight. It was that same power that Aman'Thul used to show him the death he experiences and orchestrates. Nozdormu, using you as a weapon, commits suicide and, in so doing, confirms when and where he will die and by whose hands.
Your hands hold the knives, the staves, the swords, the bows that slay the golden king, the Timeless One who sees everything.
You are the killers of Nozdormu. You are the breakers, and the menders, of time. Every alternate time line was your doing. Every past you rushed to save, you were rushing to your ambush. When you step into the shattered future world where Deathwing's masters have finally won, you are stepping into the future that would have happened had Murozond killed you in the Black Morass, or Durnholde Keep, or in Stratholme.
Next week: Why did we go to Mount Hyjal to stop Archimonde when there were no Infinites to be found? Why did we need to meet Thrall and Jaina in the past in order to fight Illidan, and why is it that the two greatest mages in night elf history were destined to be druids? All this and more, as we unravel time's torn skein. (I always wanted to work in the word "skein." I'm happy.)
Further reading:
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore
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Reader Comments (Page 4 of 4)
Kar On E Nov 16th 2011 7:37PM
It is interesting that he talks about the "true End Time" and this not being it. Obviously, Murozond saw something that Nozdormu knows nothing about just yet...something beyond what any of us can see or possibly even understand. That being said however, I do wonder how his gift works. Can he literally see all possible time blocks and none of them come out happy? Or is it something more like Algalon, where he sees what he thinks are all possible outcomes only to be proven wrong by players?
Here's my thought. The End Time future is a future where Deathwing wasn't stopped. In this future, that would mean he likely kills us all. Which means if we have another titan "fail safe" like we had with Algalon, no one is around to prevent the next watcher from calling for re-origination. And if that doesn't come to pass, the Old Gods still escape. But...we do kill Deathwing, so the future he sees won't come to pass. Either one becomes mass genocide, worse than anything Deathwing ever could do.
If I had the power over time and saw from one point that every path I could take led solely to massive death, I'd probably go insane and try to change the past too.
Draelan Nov 16th 2011 8:47PM
Hm... Reading this, I've been trying to think of what sort of future Murozond could possibly see where the obliteration of all life on Azeroth by Deathwing is a better alternative...
Perhaps... Perhaps he saw the release of the Old Gods? Not one or two here and there managing to poke their head out through their bonds to screw with anyone within reach, but them being FULLY freed! And, assuming he can see a multitude of possible futures, perhaps in each one he sees, there's always SOMEONE, some group, that frees the Old Gods. If there's always someone that winds up freeing the Old Gods, the only way to prevent that would be if there's no one left on Azeroth to free them... It is... not ideal, of course, but it is better than letting the Old Gods escape and potential seek revenge against the Titans. With a desolate world, it's possible that, one day, the Titans will return, see what has happened, and reoriginate the planet, this time without the Old God infestation.
Now this... THIS is what I'm talking about as far as character deaths go. If Murozond was not simply trying to prevent his own death, but was trying to prevent some horrible, currently unknown future, THAT could get interesting.
Dkey Nov 16th 2011 6:48PM
I don't think this is the case with Murozond.
Right now we may be facing a corrupt ( yet not fully morphed) Nozdormu ( think of Deathwing before using the Demon Soul on the other dragons).
So he took us into the future, where Deathwing won and told us to kill himself. That way he has convinced us that without our intervention this will be the result of the world. We as adventurers are being convinced in a way that time can be altered. So the Time-keeper the one that must prevent time from being altered is the one suggesting we alter time. After we fight and defeat Deathwing, we prevent Nozdormu's death. Or atleast postpone it. We did not create Nozdormu, we are merely tools, that he uses by altering time in order for him to escape his fate.
Eisenzwerg Nov 16th 2011 7:05PM
People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
crystallinegirl Nov 16th 2011 7:13PM
Mind=Blown
markfeliciano Nov 16th 2011 7:35PM
Just to quote Murozond's intro before fighting him
"The "End Time," I once called this place, this strand. I had not seen, by then; I did not know. You hope to... what? Stop me, here? Change the fate I worked so tirelessly to weave? You crawl unwitting, like a blind, writhing worm, towards endless madness and despair. I have witnessed the true End Time. This? This is a blessing you simply cannot comprehend."
zoidfa Nov 16th 2011 7:49PM
Nozdormu is gonna appear in a Nozdormu suit! Time said he had to be there so he dressed for the occasion!
Lou Gagliardi Nov 16th 2011 7:57PM
Time is all wibbly wobbly timey wimey anyway!
Marshall Nov 16th 2011 8:47PM
Correct me if I'm wrong, but in Black Morass, unless you're at their spawn point when they spawn, the Infinites head to Medivh to stop him from summoning. I'm not certain about the bosses, but I know the trash spawns don't head to you, they head to Medivh.
Something similar happens in Durnholde, after you release Thrall: if you're not there near where the Infinites spawn, they rush to Thrall and attack him.
Hyjal (if I remember correctly) doesn't have any Infinites to deal with, just the issues that arose during the normal storyline.
Stratholme only has Infinites in the second half (and the optional boss) which, again, go for the target NPC (this time Arthas) unless you're closer.
This would lead me to believe that the Infinites are trying to kill the NPCs you're assisting, rather than the group of adventurers, unless the adventurers are in the way of the Infinites and their target(s).
Also, sorry to nitpick words, but this seemed funny: "Murozond knows that Nozdormu is going to bring a party of powerful mortal heroes to beard him in his very lair at the end of time" Beard him? Is that like scalping someone to a Dwarf?
Droma Nov 17th 2011 6:33AM
That's correct.
The real nexus in most of COT is Thrall (except for the culling of Stratholme, when they tried to kill Arthas before he becames the new lich king) They wanted to sut the portal because the orcs (and Thrall) entered that way into Azeroth.They wanted to kill Thrall outright in Durnhole, and they wanted Thrall fail and die in Hyjal.
The Old Gods are the masterminds. The Burning Legion, the Lich King and Thrall are obstacles in their rise, so they must dissapear. The player and his/her partners are only fungible, unfaced heroes that cannot be identified and stopped. If you kill one another will take that place (in the dungeon finder tool ^_^)
Murozond can't stop a legion of dispossable heroes ("BACK TO THE FRONT" \m/) but surely can try to kill characters with more weight in the time currents.
Goblinsgoboom Nov 16th 2011 9:53PM
Blah blah blah typos.
I loved this article, very in depth examination of my second favorite dragon. The first is the great Ysera.
Honestly the timeline thing confused the crud out of me. So if we have all these fractions of time lines, does that not mean there are several infinite dragon versions of Nozdormu?
Xantenise Nov 16th 2011 11:13PM
"In the book Thrall, Twilight of the Aspects it is revealed that Nozdormu, driven mad by the knowledge of his future death, will at some point be goaded by the Old Gods themselves into attempting to evade that foreknown death, and in so doing will shatter time itself. "
"will at some point be goaded by the Old Gods themselves into"
"goaded by the Old Gods"
"Old Gods"
Damn it, not again.
So, guys, how many EPs until we kill Ysera because she's been corrupted by Old Gods, do you reckon?
Soeroah_the_second Nov 16th 2011 11:42PM
I thought the book only confirmed Murazond was A Nozdormu. In the book Noz himself didn't seem sure if it was HIS future self or an alternate future self. The book revealed that the Caverns of Time are a passage to a multi-verse, rather than just timeways. That opens up plenty of possibilities, one of which is that there could be an entire raid where every boss is a different Murazond from a different universe.
My crackpot theory is:
*Nozdormu was shown how his entire life is supposed to go by the Titans
*Nozdormu thus knows Azeroth's fate and attempts to keep it on a 'true' path
*The Old Gods are somehow immune to time travel and prophecy
*The Old Gods are a variant in the timeline which was thus not forseen by the Titans
*Nozdormu doesn't know how fate is progressing now that it has been infected with the Old Gods
*Nozdormu no longer knows how he dies due to the 'true' timeline being corrupted by the Old Gods
*This explains, a little, how Nozdormu does not know if Murazond is him or an alternate version; his knowledge of his own fate has been made incorrect
*It also explains why Nozdormu went missing trying to find out who the Infinite Flight was when he should have known, had it been his fate
Mark Nov 17th 2011 1:54AM
So im confused, back in the days of Azeroth's first creation when the Titan created Nozudormu and showed him how he died. Did he show him this? because if he showed him this wouldn't he basically know that he was the reason why he dies in the future thus going insane way before end time and trying to stop it before? Cuz he basically has seen his death up front two times its just the latter one that causes him to go insane
Angrycelt Nov 17th 2011 2:27AM
Or maybe this is just another step along the way to beginning the endgame of WoW. We've destroyed gods, titans, and dragons. Time itself is fraying and the borders between worlds is thinning.
I mean, really... how much more can this poor little world endure? How many more dimensional gateways need to open, or magical lines of force altered, or fonts of power destroyed, rerouted, and rebuilt before the world begins to finally die.
Maybe a reorigination *is* in order, and for lack of a better analogy, the Titans' way of shaking the Etch a Sketch before starting all over again. Hmm, wonder if that's why the new MMO is codenamed Titan? Nothing like referencing the creators and shapers of Azeroth while the devs create and shape a new game.
My tinfoil hat is double layered!
Dboy Nov 17th 2011 7:12AM
Shame no one has commented on the 'Sailing to Byzantium' reference. Hooray for William Butler Yeats!
post_apocalyptic_jake Nov 17th 2011 11:18AM
Tinfoil makes the best hats... :)
Isn't it possible that timelines haven't ever been "changed", that they can't be "changed"? That there's really just the one timeline that has the appearance of multiple threads? Perhaps what has taken place and is taking place now and will take place in the future simply is the one and only time flow. So that anyone attempting to alter it or split it into multiple timelines is actually just "participating" in what simply is the reality of the warcraft universe.
awpowers_2000 Nov 17th 2011 12:51PM
No, because we've seen multiple versions of the same event. War of the Ancients occurred without any humans around. Then it occurred again with Rhonin et. al. involved.
The first time Arthas culled Strat, we weren't there, and neither were infinite dragon flights attacking him (per the novel Arthas: Rise of the Lich King). Then we get a second version when we are there (and should have just killed Arthas there and then).
As far as killing Noz or his anagrammed self: You have to think of time in a series of parallell lines. One of them is the "current" time line, that is the way everything is going, and the others are possible time lines (that can be entered through caverns of time or with the help of the Bronzes).
Us non-time traveling folk have to exist in whatever timeline we're given. Our lives run in a straight line through the one "current" time line. We only deviate into another when someone helps us into it, but we run straight.
The time travelers, like Noz and Mur, their timelines are more flexible. Instead, think of them like a string that weaves in and out of timelines. Our future and past (as dictated by our time line) is not the same as their future and past. They can jump to the future of path A, to the present of path B, to the past of path C, and then back to the present of path A. But their life is progressing, and that string they weave through all of the time lines is their own personal time line. At the end of the string is their death. So what we have in this dungeon is the end of the string for Mur. Even if he turns up in another time (which is the future to us) it could be a past point in his life.
Here's my tinfoil hat theory of why we don't kill Noz: At some point he goes mad and mixes up the letters in his name, and becomes the opposite of what he was, trying to change time instead of protect it. He travels to a point in time and meets his past self, Noz. Now Noz sees what he becomes, and decides not to do that. He's created an alternate timeline for himself (not the timelines we exist in, but frayed his string and started a new one). So now there are two versions of Noz that exist side by side, one that becomes Mur and one that doesn't. They're technically the same person, but they become two different people. At some point they become seperate, and the dragon we kill is not the Noz that we're going to be seeing for the years to come.
Damn I love time travel. I really think the multiple time-streams and those that can move through time, with their own time-line, is the only idea of time travel that can exist, sort of make sense, and not cause a paradox.
Faroth Nov 17th 2011 9:26PM
There are some errors in the articles presumptions, though.
In Thrall: Twilight of the Aspects, Nozdormu reveals that he is the leader of the Infinite Dragonflight, but he still doesn’t understand how he becomes the leader of the Infinite Dragonflight. He states, not for the first time, that he has always known the cause, time, place, and events of his own death and has never made any effort, nor desired, to prevent it. The fact that he became Mozurond is the anomaly, suggesting his existence itself is a split into a different timeline.
Remember that the BC instances were small events with only a handful of people surviving to remember our involvement. Those who did survive are magically mindwiped to remember the true timeline to keep things on the accurate path (butterfly effect arguments abound, of course).
Seeing us defeat his future self and causing his death by his own hand doesn’t seem the type of thing that Nozdormu would go insane over since this version of himself isn’t a future he knew of.
If there’s any causality here, I think it’s that we are about to create Mozurond by violating Nozdormu’s sworn duty to protect the timestream. In order to defeat Deathwing, Nozdormu is sending us back to steal the Dragon Soul to use in modern times.
However, the argument could then be made that it was hidden away for 10,000 years so having it disappear and put back in place (technically Nozdormu could put it right back where it was when we took it at that moment in time) wouldn’t alter the timeline either.
I think it’s easier to look at it from a comic book perspective that the Infinite Dragonflight are a possible future caused by something. It could even be that Nozdormu survived the Hour of Twilight and THAT drove him mad.
Now how about this:
The Hour of Twilight comes to pass and all is destroyed including Deathwing.
Nozdormu survives the Hour of Twilight and is driven mad, becoming Murozond.
Murozond forsakes his task to preserve the timeways and begins corrupting Bronze dragons from the past, recruiting them into the Infinite Dragonflight.
The Infinite Dragonflight begins its mission, each calculated attack leading towards the endgame where Nozdormu will, hopefully, set heroes into motion to prevent the Hour of Twilight from happening.
What if the Hour of Twilight IS the “correct” timeline conclusion and Murozond’s intention is to stop it from happening by any means necessary? What if he’s the hero and, through us, accomplishes his goal?
3teek7 Nov 17th 2011 11:46PM
Nozdormu
Murozond
Why hadn't I noticed that before?