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11-16-2011 @ 3:22PM
Well said! And I agree completely. Get rid of prep, but shorten the cooldowns on the abilities that it affects to compensate. It would involve some more decision making on when to use cooldowns.I would also like to see ShS to friendly targets. I don't think it makes the ability OP, but it adds another layer of strategy. "Should I ShS to the mage that is nuking me and try to burn him down, or should I ShS to my teammate that is near a pillar so that I can break LoS with the mage and re-enter stealth?" With something like that, you wouldn't need prep for the extra vanish, you'd have to use skill and strategy and timing and decision making; all the things that playing a rogue should be about.
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