Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
11-18-2011 @ 1:09PM
Homeschool said...
Really, they should do away with the whole random sites completely. Put all the sites on the map, all the time, and just give us diminishing returns on each. (Some sort of time-based renewal vs. exhaustion of finds - when you've tapped out a site, you don't find anything until some time has passed.) Then, replace the surveying and fragments with a clue-based treasure hunt. Your missed dig attempts give you junk items, and if you solve the clues and dig in the right spot, you find a more valuable item (high vendor value, rare reward, token for turning into the archaeological society for "identification".)
So... total redo, basically.