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11-18-2011 @ 2:28PM
I am really curious if this will lead to more frequent reforging between fights for healers than is the case now. Long endurance fights will favor regen, while short healing intensive bosses will favor throughput more. The choice between throughput and regen stats and how to balance them will indeed definitely become more important than currently is the case.Also, this system lends itself well for the new talent system, where you could choose for either throughput or regen talents for different bosses. But I am not seeing a lot of that in the current proposed talents yet.
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