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11-18-2011 @ 11:30PM
What was really fun was when we could balance our self-blessings and seals in accordance for some pretty awesome combinations. A favorite Prot Paladin tanking area were the Demon Hunter initiates on top of the Black Temple; there are about 20-30 in each area, and it was unheard of before that point for anyone to tackle 30 same-level mobs. However, with Blessing of Sanctuary, Seal of Light, Holy Shield, and the Sporeggar Rep Shield that gave off a small reflection), basically you would be an immortal being against these fast-attackers (but with individually low damage attacks), blocking most of their attacks and slowly whittling them all down with several sources of reflective/aoe damage.
11-20-2011 @ 4:54PM
Hehe...I still have a screenshot or two of the dead piles of mobs spread out around me. It was fun.It wasn't fun getting past the first few bosses in MH and then being asked to sit for a warrior tank, especially after having been my guilds main tank from Kara on. It definitely left a bad taste in my mouth and caused me to eventually quit. There was a lot of pressure back then to let a warrior MT and my guild wasn't about to let me pull tricks out of my ass to show them that I could get around the mechanics of certain fights with whatever work arounds existed in the form of potions of free action or what have you.
11-21-2011 @ 12:09PM
Yes! We had so many return-damage abilities back then:Ret Aura + Holy Shield + Blessing of Sanctuary (RiP) + Petrified Lichen Guard + Felsteel Shield Spike = burn through countless melee mobs with ease!I remember farming those BE mobs on top of BT for weeks. It was so much fun. You could literally round up that entire area of mobs because they were all melee. You could even pull the elite with them if you were geared well enough.
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