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11-22-2011 @ 9:32AM
I'm all for the idea of fixed mana pools. I think it will makes things a bit cleaner, and at the same time make things a bit more difficult, but not in a stressful way.
11-22-2011 @ 2:55PM
Speaking of cleaner, why the heck are they talking about either A) a mana pool that varies in size by level (and is ALL base mana) when all spells cost a percentage of base mana anyway or B) a gratuitously large mana pool like 100 000?The most likely reason I can see is that I guess it avoids coming out and saying that spirit = mana regen rating. But I'd rather have mana numbers (and spell costs) static and get my character sheet to just say my current spirit restores x% of mana every five seconds, with x decreasing when I level, just like crit or haste does now.
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