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11-26-2011 @ 12:34PM
Boots don't have unique geometry?
11-26-2011 @ 12:49PM
There is some, but not much.
11-26-2011 @ 1:18PM
They do, assuming you define unique geometry as poygons that are added to the character's polygons. In other words, gear that has a 3 dimentional element instead of just a texture. I don't think any chest, leg, or wrist items have geometry. All shoulders, all cloaks, most helms, some boots, and some gloves do. Belts are the most recent addition in Wrath. An item with geometry will "stick out" from the normal outline of the character's model.Belts with geometry make my female characters look pregnant. Do not like.
11-26-2011 @ 1:35PM
Praise Elune for transmogable belts, eh?
11-26-2011 @ 2:54PM
No. The player models have unique geosets for bracers, gloves, sleeves, pants, robes, belts, boots, tabards, and capes.Basically, you put on that gear and it changes the shape of your character's model, then wraps a texture around the new shape. Hairstyles, piercings, ears/horns, etc. work the same way.Shoulders, helmets, and weapons are unique models that are attached to the character model.
11-26-2011 @ 3:00PM
@Puntable - After I race-changed my Horde paladin, I was flabbergasted to discover that those WWE-style plate belts look even worse on a female tauren than they do on a female blood elf. Not so bad on my female human pally, but I was still glad when she got the 365 belt from Molten Front.
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