Dragon Soul: Siege of Wyrmrest raid bosses explained in 5 seconds

Even with the new lower raid difficulty, it's good to go in with some knowledge. Reading your Dungeon Journal is a good start, but here are some quick tips on the first four bosses in the Siege of Wyrmrest Temple wing of the Dragon Soul raid.
Here are some quick facts to remember about the Raid Finder:
- No lockouts. Participating in the Raid Finder will not lock you out from doing the raid on 10- or 25-man with your guild or group.
- You only get to roll on loot once per boss per week. You can fight bosses multiple times but are only eligible for loot on the first kill.
- 250 valor points for completing the raid wing.
- Two tanks, six healers, 17 DPSers are needed for a Raid Finder raid.
- You can queue up in Raid Finder with your Real ID friends across servers.

Tank the boss on the road to Wyrmrest. Send seven players to touch the crystals that spawn. When Morchok pulls you toward him, run away and hide behind the spikes he creates. Do not stand in the blood. Tank swap when Crush Armor stacks too high, usually at three to four stacks.

Tank the boss in the center. A ball will form that you have to run into to bounce it to the boss. Move the boss into the path of the ball if you need to. When the boss gets hit, group up in the center and burn DPS, since he will take extra damage. Repeat until dead.

Tank the boss in the center of the room. When oozes appear, focus killing one ooze based on priorty order -- purple, then green, then yellow. Kill adds, kill mana voids, and if a green slime hits the boss, spread out. Repeat until dead.

Tank the boss in the center and back up from Focused Assault. If Hagara does Frozen Tempest, move to the outside ring, kill crystals, and run from the ice wall or you will die. If Hagara does Lightning Storm, kill the add near a totem and chain the lightning from one totem to the next by staggering your raid. Repeat until Hagara is dead.
Be polite, be patient, and have a fun time raiding in a more accessible raiding environment. We've already heard some wonderful success stories about the Raid Finder, with many players who once would have never seen raid content now getting to be part of it in a big way. Share your Raid Finder tips in the comments below.






Reader Comments (Page 1 of 4)
jtrack3d Nov 30th 2011 4:04PM
I've seen some confusion on this statement - "You only get to roll on loot once per boss, per week."
This is not correct. You only have an opportunity to roll on the first time you kill a boss per week. If you do not roll, you are still locked to loot from that boss for the first kill. There are people believe that because they pass on loot, they can roll later.
Sorro Nov 30th 2011 4:07PM
"You only get to roll on loot once per boss, per week."
aka
"You are given the opportunity to roll on loot once per boss, per week. If you choose not to roll on it, you still can't roll again until next week."
Falcom Nov 30th 2011 4:18PM
People really get confused on that?
Fweet Nov 30th 2011 4:50PM
@Falcom
New things are often confusing. Had this not been explained, I might have considered passing and having another shot at the item later the same week, rather than rolling and losing. Now I know - Passing counts as rolling in LFR.
dpoyesac Nov 30th 2011 4:58PM
"Once per boss, per week" sounds like *I* get to choose which one time I get to roll, which is false. "Roll on loot the FIRST time you kill a boss per week" is so much less confusing.
Toggle Nov 30th 2011 9:59PM
I was confused too.
kingoomieiii Dec 1st 2011 9:02AM
I've gotten it through people's skulls be explaining that it's exactly the same as regular raiding. You get to see each boss drop items ONCE PER WEEK, whether or not you get any of it. Whether or not you WANT any of it.
tmenzel Dec 1st 2011 11:33AM
A second confusion I've seen a lot:
You get to roll the FIRST time per week IN LFR. You'll *also* be eligible for loot if you down the boss in normal or heroic mode.
Any Normal / Heroic loot is independent of the LFR loot. Killing the boss in Normal does not mean you won't see loot in LFR. Killing the boss in LFR does not mean you won't see loot in Normal (or Heroic).
I've had guild mates INSIST that they won't do LFR because they don't want to miss out on the chance at Normal level loot. And the statement in the article "You only get to roll on loot once per boss per week" certainly could contribute to that interpretation.
Bronwyn Dec 1st 2011 11:06PM
I honestly don't understand where the confusion is coming from- it's been clarified multiple places, multiple times that not only will you only get to roll on LFR loot once per week per boss (It makes sense that it would be the first time, since "passing" and getting to roll again would mean that you get to wait until something you want drops- not the way RNG works), and that normal/heroic mode bosses are completely separate from LFR.
Butts Nov 30th 2011 4:07PM
>> focus killing one ooze based on priorty order (purple, then green, then yellow).
is it really that simple? Can't red and green be out at the same time, making green then top priority (since you can't stack and spread at once)?
REDMJOEL Nov 30th 2011 4:17PM
5 seconds doesn't leave time for subtle details
Butts Nov 30th 2011 4:22PM
so make green top priority then, in all cases (in case there is a red), then purple, and so on.
Sorro Nov 30th 2011 4:34PM
Well, no, because you may still want to kill purple before green, when the third isn't red. Possibly even if the third is red. Basically, purple makes healing a double-edged sword and it might be easier to leave red and green up and heal through the extra damage.
Metaphyzxx Nov 30th 2011 4:55PM
Essentially saying the worst possible combo is purple, green, red.
Carune Nov 30th 2011 5:01PM
Yes, you want purple to die first whenever it is up. Since it will do this by giving the boss Deep Corruption "Yor'sahj's Deep Corruption spreads to every player, causing every fifth healing or absorbtion effect cast on a player to trigger a violent detonation, inflicting 97000 Shadow damage to all players."
Though also I would say that yellow should be first if purple is not up since the void bolts will now hit all nearby people for 59k as well as the tanks. As well he uses his abilities twice as often and attack speed is increased by 50%.
Skarn Nov 30th 2011 5:08PM
Actually, in LFR Green does not spread damage. Spreading out is unnecessary. Yellow is probably worse in LFR. I'd recommend purple -> yellow -> red/black. Green's pretty easy in LFR.
(This was on PTR, could have changed on Live, but I haven't checked the Dungeon Journal yet for LFR.)
(cutaia) Nov 30th 2011 6:07PM
Skarn is right. You can stack when green appears because it doesn't do splash damage. Furthermore, I do believe that the possible combinations is restricted in LFR, so you'll never see Purple/Green/Red in the first place. :)
Caylynn Nov 30th 2011 4:13PM
Thank you for this! Although I had a very smooth LFR run yesterday, there were a lot of people asking 'what do we do for this boss?' This will be very handy. :)
Phorx Nov 30th 2011 4:13PM
"You only get to roll on loot once per boss, per week."
So if I do a boss in LFR I can't get loot when I do it on regular? I'm honestly asking.
Origanum Nov 30th 2011 4:16PM
You can do it later on regular, you just get "locked" from LFR for the rest of the week.