Know Your Lore: The war begins

It's going to get worse before it gets better.
In his Dev Watercooler about faction favoritism, Blizzard's Dave Kosak made this point, and it's a good one to make. In a World of Warcraft, the lore works to drive us forward, cresting on the waves of what's coming next. In patch 4.3, we're finally going to get to see the events of the War of the Ancients, fight alongside dragon aspects and the great heroes of the past and secure Azeroth's future. But in so doing, we find ourselves forced to deal with the aftermath of Deathwing's actions. The Azeroth we inherit is one that bears the legacy of the Wrathgate, where Horde and Alliance forever surrendered tentative attempts at peace and cooperation. The Azeroth we save is battered by years of conflict against terrible adversaries, and in this diminished, broken world, the Horde eyes the Alliance like a wolf views a sick elk.
This is where the war starts. The Fourth War, it may be called. The War for Azeroth, the battle between mortals, for mortal concerns. At last, at long last, the battle postponed by the Third War can finally happen.
WIth Deathwing's end, so dies the world that was
So far, following Deathwing's initial assault on Azeroth, the Horde has taken the opportunity to expand its borders. The Horde has moved further than ever before. We've seen the Horde offensive from the eyes of those who have lost their dearest to it and from the perspective of those who made it possible.
What we have yet to see is the ramifications of this offensive. As yet, the Alliance still sleeps. Each nation seems to drift in its own concerns, fitfully responding here and there but with no cohesion or coordination.
We know the future, however. We know that Theramore will burn. Despite the fact that it was Horde members responsible for the Wrathgate debacle (Putress was found and punished by the Alliance, not the Horde, who were busy dealing with their own rebellious Dreadlord) and that since that time, the Horde has used dishonorable tactics against Alliance forces fighting the Scourge, declaring all-out war, the Alliance still seems to want to deal with them by not dealing with them. But once Theramore is destroyed, this path cannot continue. It can no longer be paralyzed by the struggle within itself, or it will be destroyed.
With Theramore destroyed, the Alliance will now see its territorial gains in the Southern Barrens almost completely encircled by Horde forces. There is little chance of Theramore surviving as an Alliance base. This means that the Alliance will have lost its major eastern port on Kalimdor. This cuts the night elves off from any support (which was the original purpose for the expedition from Theramore into the Southern Barrens and Stonetalon in the first place), leaving the Horde effectively in total control of the entire east of the continent.
The worg meets the lion
Ironically, this move simultaneously weakens the Alliance (because it removes the supply line that cut across the continent) and yet may well be what is needed to finally rouse the Alliance war machine into action. The attack on Theramore will have three immediate consequences.
- It removes Jaina Proudmoore as a limiting factor standing between Horde and Alliance conflict. Jaina has always had strong ties to the Horde, having worked personally with Thrall and Cairne Bloodhoof during the Third War. With Cairne dead and Thrall no longer Warchief, Jaina was the last holdout from that period a decade ago when the mortal races united to stand off the Burning Legion. With Theramore destroyed, it's likely Jaina's peace argument will stall out, and even if it doesn't, she will lack a platform from which to spread it.
- Varian Wrynn is now the only human leader with a standing kingdom. Like him or hate him, the loss of Theramore removes one of the two heads of the human nations. Stormwind stands alone, the last bastion of humanity's once-great seven kingdoms. Kul'Tiras is lost (possibly even moved by the cataclysm). Gilneas is now a war zone; its crowned head of state sits in Varian's throne room. All of humanity's hopes and fears now rest entirely on the shoulders of her last remaining king.
- Every Alliance leader will now have an example of what happens to those who try diplomacy with the Horde. Theramore supplied troops for the Southern Barrens invasion while simultaneously trying to talk to the Horde and reach some kind of settlement. Now, everyone from Velen to Tyrande to the Council of the Three Hammers will see that Jaina's long friendship with Thrall, her having given sanctuary to Baine Bloodhoof ... none of her years of work to bring about peace did anything to protect her city-state.
Now, only the battle between Horde and Alliance matters. Furthermore, by destroying Theramore, the Horde are the ones who have elevated the conflict to a full-fledged war. Much as in the Second War, the Alliance moves into this conflict at a disadvantage.

Now, at last, the Alliance can have no distractions. There's no one for the Horde to wait for the Alliance to fight so they can attack them from behind. The Horde must engage a numerically superior foe who has at last nothing to lose by fighting them and no possible motivation to do anything but kill them. From a story perspective, we're watching the end of the period of time when the aggressor nation grabs land in a series of easy victories against soft targets that real wars have displayed over and over again. Now, we head into the phase of the conflict when the Horde and Alliance must directly contend with one another.
From a story perspective, it's been a painful year or so of expensive victory leading to constant defeat for the Alliance. Hoping to see an end to war after the frightful battles in Northrend against the Lich King, they've instead been given natural upheaval, mad cultists, and Horde aggression. Therefore, either the Alliance surrenders or it fights. And the Alliance has never surrendered to the Horde. Not even after 10 years of battle when the Horde burned Stormwind. Not when Doomhammer besieged Lordaeron, his teeth literally at the Alliance's throat. So we know that the war between the factions must get worse, must plunge the entire planet into war. The one-sided battle we've seen so far, where the Horde is so successful that the loss of Camp Taurajo counts as their biggest defeat, must change.
World at warcraft
With Theramore gone, the Alliance has lost its strongest base on the eastern coast of Kalimdor. With a massive, goblin-built weapon aimed right at Stormwind from Azshara, just north of Orgrimmar, the situation becomes clear. There's nothing to lose in attacking Orgrimmar with a massive force and perhaps quite a bit to gain. As players, we know that Orgrimmar won't be destroyed, but it doesn't have to be. An attack on Orgrimmar doesn't need to raze the city or even be designed to do so. It could serve as a feint to allow night elf forces to sabotage the goblin weapon at Bilgewater Harbor.
It doesn't have to be Orgrimmar, of course. Both sides will suffer now. Both sides will see slaughter and death. Even the Forsaken, who can now increase their numbers, may still find themselves terrified in time as war churns even their decayed flesh into mulch, spades over the very land and crushes them beneath it. The one-sided war declared by the Horde while the Alliance is looking elsewhere can no longer be maintained. The narrative demands blood, and blood it must have, from both factions.
The fact remains: The story can no longer absorb the one-sided, creeping expanse of the Horde. Battle must finally be joined. And both sides must bleed and die for the ambitions of their leaders. War, declared or imposed, has always been the destiny of Azeroth. All must suffer. Now, at last, at long last, the war begins.
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Analysis / Opinion, Lore, Know your Lore, Cataclysm, Mists of Pandaria






Reader Comments (Page 3 of 11)
Cody Nov 30th 2011 5:32PM
"In the past few years, several organizations that have Alliance origins (the Kirin Tor, the Cenarion druids of Mount Hyjal, the Argent Dawn) have become neutral, dedicated to fights aside from the battle between Alliance and Horde. With the Lich King and Deathwing removed from the picture, these neutral factions no longer serve a purpose. They become irrelevant."
Well, I don't know about the Argent Dawn or Kirin Tor but the Cenarion Circle and Earthen Ring still have a lot of clean up to do after the cataclysm. Plus, if both sides do go to war, they'll be necessary to restore some sort of balance when they start using up all the natural resources.
Quite frankly, I think that neutral organizations will have their own concerns that rise above the fight between Horde and Alliance. The world is still in a state of turmoil, people still consort with demonic magics and necromancy, the Legion is still a threat...there's still plenty for the races of Azeroth to occupy themselves with than the war between the two factions.
OrloChavez Nov 30th 2011 7:14PM
It's not about whether or not there are things with which the mortal races can "occupy themselves" (that's what pet battles are for). It's about taking care of the biggest bad guy on the block. With the Burning Legion quietly smoldering, Arthas iced, and Deathwing clipped; the biggest bad for the Alliance just went from something that's trying to f$@k up the whole world to those green/brown-skinned, falling-off-skinned, and alarmingly-smooth-skinned a$&h@les that keep taking a s?@t on our proverbial lawn!
In short - there's nothing more important now than showing the Horde who's the boss (and it's not Tony).
Furiursa Nov 30th 2011 5:31PM
I'll be glad to see the Horde suffer for a while :P
masterm6 Nov 30th 2011 5:33PM
So what did happen to Kul'tiras anyway? Blizz gave the half-hearted excuse of "Cata moved their island," and nothing else was said on it,
Hobstadt Nov 30th 2011 10:49PM
Orcs kill everyone on it. In a book. :-P
Kaphik Nov 30th 2011 5:33PM
It's all out war between the two enemies! No quarter will be given, no surrender will be--hey look, is that a panda??
Hilus Nov 30th 2011 5:47PM
"It's all out war between the two enemies! No quarter will be given, no surrender will be--hey look, is that a panda??"
LOL! :D
Awesome Nov 30th 2011 6:47PM
haha!! Just imagine!
the Alliance warships against the Horde's. Guns erupting fire ceaselessly, dwarfing the rumbles of a thunderstorm, when suddenly, a white flag is raised by the Alliance. An orc commander goes to see if the Alliance are ready to settle for peace
Orc Commander: *sigh* come on, we just started fighting head to head and then this? ... Arrite what's your excuse this time...
Alliance Admirial: Yeah, I was all ready to fight finally... but I just saw a friggin PANDA!
OC: *twitches* Seriously? Where?!
AA: *points at Pandaria*
The two suddenly eye each other distrustfully*
OC/AA: Rock Paper Scissors! (Draw) ... Damn!
OC/AA: Rock Paper Scissors! (Draw) ... Gah! One more time!
OC/AA: Rock Paper sci-- *OC draws a war ax for a death blow, only to find it blocked by the AA's saber)
OC: Fine! We get the North end (lol, Northrend/North end) and you get the South end! But mark my words! We will get you after this! FOR THE HORDE!
AA: Fine! Don't worry, WE'LL KEEP TRYING!
StClair Nov 30th 2011 6:56PM
Yes. And we're going to bring OUR war to THEIR peaceful land. We're going to burn their villages, wreck their temples and bomb their rice paddies.
Here's to the glory of war, eh?
Brevalaer Dec 1st 2011 4:15AM
Hold it!
People keep comparing Theramore to Pearl Harmor. Does that mean Panaland is our Vietnam?
Ooooh dat Blizzard!
Methuus Nov 30th 2011 5:36PM
It's a shame that, for game mechanics reasons, the racial membership of the two factions can't ever change (we assume...).
Because a smart course of action at this point for the Alliance would be to try to split up the Horde; before making a direct assault.
Driving a wedge between the Forsaken and the rest of the Horde is certainly do-able. And the Taurens, Darkspear Trolls, and Blood Elves aren't exactly super enthusiastic about the Garrosh led Horde.
So, if game mechanics weren't an issue, and I were Varian, I'd set SI:7 trying to get the Forsaken and the Orcs fighting each other. Then quietly offer non-aggression pacts to Blaine, Vol'jin, and what's his name; with a promise that they will keep their traditional lands.
THEN I'd launch my attack against Ogrimmar.
Awesome Nov 30th 2011 6:49PM
Baine*, Vol'jin, and who*
fudge Nov 30th 2011 7:05PM
That'd be smart. I've long wondered why exactly the Alliance would try to fight hulking green brutes, bred for war, slaugter and fight on their terms.
Why don't we use diplomacy? It's one of our racials, after all.
Angus Nov 30th 2011 7:08PM
Baine has worked with the Alliance before.
Vol'Jin warned the Alliance of the dangers of his own race and helped them fight the Zandalari.
and what's his bucket was a member of the Alliance at one point.
Is it bad that I know his name is Lor'themar Theron?
OrloChavez Nov 30th 2011 8:17PM
What's bad is that "what's his bucket" actually sounds cooler. Blizz could elf it up and make it something like W'hutz Is'b'kat
Xabidar Nov 30th 2011 9:04PM
Huh, I thought his name was Bob...
rockychristine Nov 30th 2011 5:37PM
Even as a Hordie, I'm looking forward to this! Add more storyline for us to deal with and more opportunities for good PvP, even for those of us who don't PvP on a regular basis. This sounds like a lot of really interesting new developments, and I can't wait to see how it plays out.
Hobstadt Nov 30th 2011 9:54PM
At least when playing on the Horde side, because that's where will KNOW there will be story development.
Blizzard on the Alliance story: "We'll keep trying."
Glaras Nov 30th 2011 5:40PM
"Now the war begins." Matt, it is only the deep respect I have for you as a player, and as an author, that holds me in check. This is the second article that WoW Insider has published that deals with the coming destruction of Theramore. And while Stickney's article read more like an apologist for Blizzard's substandard treatment of the Alliance players' in-game experience, your article walks a much more careful line. At least you managed to avoid the very tired, very *unwelcome* "wait and see" nonsense.
I am going to point out -- again, as have so many others -- that the war began a long time ago. It began before Wrathgate, in fact. It began at the Broken Front, with the treasonous attack on the Alliance vanguard by Horde forces who would rather throw in with the Scourge attack. But I'll concede the point: we'll say it began at the Wrathgate.
Again, the litany of places we lost, not to the cataclysm but to the Horde, in ways that have left Alliance players filling in bit parts in someone else's story, is something I won't repeat. If people don't know them by now, they're willfully ignoring the true issues, or they don't care. That or they're happy about them.
But I am going to say that you are dead wrong in one crucial respect: the Alliance does not *have* to fight. Lorewise, it would be sensible to do so, but then it would have been sensible to have some kind of reaction to South Shore. No, Blizzard needs to write the story so that the Alliance *does* fight. And my faith in them is very weak right now.
But I hope you're right. I hope a year from now we are looking at another wave of unanswered attacks.
Glaras Nov 30th 2011 6:02PM
*sigh* WTB a decent comment system, that permits editing:
But I hope you're right. I hope a year from now we are NOT looking at another wave of unanswered attacks.