Encrypted Text: Turning murder into legendaries

Patch 4.3 is now live, and with it comes plenty of new additions. You can spend your time playing games at the newly revamped Darkmoon Faire, or you can play dress-up by transmogrifying your old tier sets. The developers buckled down and cranked out three new dungeons, complete with a plethora of new gear and valor point options. The new dungeons are also bristling with new lore moments and plot exposition, giving us insight into Deathwing's madness.
But you're not here for that. You're not reading this post because you can't wait to hear what fashion style I'll be transmogging to. (A pirate, FYI.) You couldn't care less about tossing rings or commanding tonks on Darkmoon Island. Dungeon guides can wait. If you're as black-blooded as I am, then there's only one thing on your mind: Who does a rogue have to kill around here to get a pair of legendary daggers?
Vengeance and Fear are pushovers
If I don't see every single rogue wielding Vengeance and Fear by this time next week, I will be very disappointed. The developers have made it easy to score the first tier of epic daggers that we'll be upgrading to legendaries. All that you need to do is pickpocket a ring from Hagara the Stormbinder, the fourth boss of Dragon Soul. You pick up the quest to steal the ring from Lord Afrasastrasz in Dragon Soul. You don't need to complete the new dungeons first; you just need to enter Dragon Soul to get started.
Let me start by deflating a few of your plans right now. The ring can't be obtained if you queued up for Dragon Soul with the new Raid Finder. Only normal and heroic versions of the boss actually have the ring in their pickpocket inventory. Once your raid has cleared to Hagara, including the gauntlet preceding the boss, you will want to stay in stealth and pickpocket the ring. Use Vanish if you happen to get caught unstealthed, as you have to be stealthed to pickpocket successfully. You don't have to kill the boss -- you just have to be there to grab the ring.
The PTR version of this objective change several times, but initial reports from live servers indicate that it's possible for multiple rogues to loot the ring by waiting for Hagara's pockets to refresh. Unless this is unintentional and is hotfixed, the ring will reappear in her pockets after just a few minutes. Rogues can cycle into the raid, grab the ring, and then leave the raid without getting saved to the lockout. I doubt that this will work for long, so expect for this to change to a one-ring-per-raid system soon.
Even if multiple rogues can loot the ring on the first week, the speed at which you acquire your legendary daggers is more likely to be dependent on future raid drops than if you start on week one or week two. I imagine that industrious guilds might even start selling spots to down-on-their-luck PUG rogues once everyone they know already has a ring.
A true rogue's quest
The developers heard our requests for a quest that exemplified the rogue experience, and they delivered an ace. The quest line for the Fangs of the Father is so steeped in the rogue class that I am convinced that actual rogues designed it. While you'll be dropping 10,000 gold coins immediately after obtaining your ring and then waiting 12 hours of real time, the next few quests don't require any raiding and are just plain fun.

After you complete a few of the best-designed quests in WoW, you'll be rewarded with your first pair of daggers, the aforementioned Fear and Vengeance. These daggers are good enough to have you wielding them immediately, regardless of what weapons you were using before. Fear and Vengeance will be considered baseline rogue equipment after a couple of weeks, and so expect to see every single brother and sister of the shadows using these by Christmas. The developers were even nice enough to toss a set bonus on these daggers to further boost their potency.
And now for some raiding
You might have picked up Fear and Vengeance without killing any raid bosses, but you're not going to get anywhere past that. If your raid picked up any Dragonwraths, you know how the next part goes. We'll be collecting items from bosses, and then collecting different items from the same bosses. Specifically, the next phase of the quest has you collecting Shadowy Gems from Dragon Soul bosses, and so you'll be working on this for several weeks.
After finishing the Shadowy Gem collection phase, you're tasked with another assassination mission. The foe you face this time is far more deadly and might actually take you a couple of tries to vanquish. Be prepared to use all of the moves on your action bar, including one we've been neglecting for a while (Shiv ... cough, cough). You're then rewarded with The Sleeper and The Dreamer, which are the second tier of daggers we'll receive.
Again, the Shadowy Gems don't drop from the Raid Finder version of Dragon Soul; in fact, none of the pieces do. Everything must be obtained from normal or heroic bosses. Raiders facing the 10-man version of Dragon Soul will be collecting their pieces at roughly half the rate of their 25-man colleagues. With many, many months of raiding Dragon Soul ahead of us, I assume that multiple rogues from both raid sizes will have the Fangs of the Father before Mists of Pandaria is upon us.
You'll be raiding Dragon Soul with The Sleeper and The Dreamer for several more weeks, collecting Elementium Gem Clusters this time. After you've filled your bags with the clusters, your final task is to kill Deathwing. The killing of Deathwing is analogous to the killing of Ragnaros that capped the Dragonwrath quest chain, and we can assume that finishing off the end boss of a tier will be a requirement for any legendaries moving forward.
Once the Fangs of the Father are finally yours, you'll be able to do anything. Parsing your DPS in raids will become a mere formality, as you'll always be on top. I am already shopping for two rogue partners to join me for a triple-orange Arena team. The daggers are nothing short of amazing, and they'll firmly cement patch 4.3 as my favorite of all time.
Filed under: Rogue, (Rogue) Encrypted Text






Reader Comments (Page 1 of 3)
Cambro Nov 30th 2011 2:19PM
Great recap, thanks! Although, all the links to wowhead are broken, they're linked to ptr.wowhead.com and returning "no response from server" when you hover.
Chase Christian Nov 30th 2011 2:28PM
Thanks, links should be working now!
JattTheRogue Nov 30th 2011 3:06PM
Except now your Dreamer and Sleeper links are backward (Sleeper links to Dreamer and vice versa). :P
Chase Christian Nov 30th 2011 3:56PM
Cursed item ids! All fixed.
Charron Nov 30th 2011 2:24PM
I'm no rogue, but I really like how epic they are making the questlines for these legendaries now. In retrospect I wish they did this for Shadowmourne (but they did it for Quel'delar? /boggled).
I do not look forward to facing a rogue with these in the future. Good luck to all and enjoy!
Tim West Nov 30th 2011 2:35PM
Keep in mind that you get the shadowy gems from the Elementium Gem Clusters. So, unless your rogues are running in different groups, you won't be able to do 2 sets concurrently like we could for Dragonwrath.
Chase Christian Nov 30th 2011 4:00PM
Very good point, although with the daggers being rogue-specific, there are certainly fewer people competing for the legendary in this tier.
Uthame Nov 30th 2011 2:53PM
Senior Chase,
Before the developers said that there would be something in our legendary's to make the daggers suitable for combat rogues. Would you mind filling me in on what that is and if it's available on the first epic daggers we get?
Thanks!
Uthame Nov 30th 2011 2:54PM
Ah, and no sooner than I ask it I think I've solved it. Is the additional damage to Sinister Strike supposed to be the compensation?
Grokmar Nov 30th 2011 3:01PM
The main-hand dagger increases the damage of Sinister Strike and Revealing Strike by 45%.
Pyromelter Nov 30th 2011 3:27PM
That is correct, the +45% damage buff to sinister strike is to make up for combat rogues using a dagger instead of a sword/mace/axe.
Also, chase is a pretty young dude - I think you meant to type "Señor" not "Senior." :)
Uthame Nov 30th 2011 3:34PM
@Pyromelter
Haha I did! But those fancy characters are beyond my skills at interwebs! Though I suppose I could have just Google'd it and did a copy and paste... At any rate, thanks for the confirmation.
mazurekstuff Nov 30th 2011 2:54PM
I think you meant to say you couldn't care less about tossing rings. It's a common mistake but a niggling one for me, personally. If you COULD care less, then the sentence wouldn't make any sense.
Chase Christian Nov 30th 2011 3:57PM
Changed, I am not sure how this one made it in, since that's a pet peeve of mine as well.
seamus Dec 1st 2011 3:15PM
One of my very favorite David Mitchell routines explains this point quite eloquently.
http://www.youtube.com/watch?v=om7O0MFkmpw
kingoomieiii Nov 30th 2011 3:05PM
Actually, every Legendary except Thunderfury and Shadowmourne requires you to kill the last boss of a tier.
-Eye of Sulfuras from Rag
-Final piece of Atiesh from Kel'Thuzad in original 40-man Naxx
-Warglaives and Thor'idal both drop from tier-enders without any extra work
-Val'anyr requires Yogg + 3 or less
-Shadowmourne leads to a followup to kill Lich King for crazy rewards
-Dragonwrath requires Ragnaros (GET AWAY FROM ME, EXPLODING MAGE)
-Aaaand you need a Deathwing kill for the legendary daggers.
kingoomieiii Nov 30th 2011 3:09PM
Oops, forgot, while you DO have to kill Ragnaros for Thunderfury, you also need stuff from the NEXT tier to complete the quest, and it doesn't require a Nefarian kill, so I didn't count it as a "Final boss" requirement.
Chase Christian Nov 30th 2011 3:57PM
You have to kill Ragnaros for TFury? I don't remember having to kill him when I got mine, but who knows.
kingoomieiii Nov 30th 2011 6:18PM
Yup. Anyone farming Thunderfury is almost certainly going to kill Rag anyway, but-
http://www.wowhead.com/item=19017/#objective-of
SamLowry Nov 30th 2011 3:11PM
Wait, after saying "Once your raid has cleared to Hagara, including the gauntlet preceding the boss, you will want to stay in stealth and pickpocket the ring." then you say "You might have picked up Fear and Vengeance without killing any raid bosses."
So can any rogue form a raid group with a level 10 on a free account and then sneak up to the boss and pickpocket the ring, or do you have to be in a real raid that has to clear some real baddies first?