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12-01-2011 @ 2:36PM
Ran it with a few fellow mdps guildies last night (to get familiar with the fights for our 10-man guild run tonight) and had a good time; just not a great time. No voice except the three of us in mumble, five-second explanations in Raid Chat and we wiped once by pulling two mobs of slime trash and killing them in the wrong order. I like the learning curve of the fights, but this is no comparison to the challenge and reward of a 10-man. For some reason we hit the enrage timer on the 3rd boss, but still did fine. So I mean LFR is still fun, and it's good for our alts when our mains need to be on the guild-run roster.The only problem I had with it was the people. Lots of afks, d/cs, vote-kicks, and quitters. A tank told someone to "fuck off" when they asked for a fight explanation. I mean in five-mans you might run into a knucklehead every once in a while. 25+ random people throughout a run and it'll just up your chances. But most people are civil and competent so it's not going to totally ruin it for me.
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