Watch Cataclysm's ending cinematic

Again: spoiler alert! The video after the jump contains spoilers for the ending of Cataclysm.
Whoa, whoa, whoa. Let's go over the biggest developments after the fall of Deathwing. Aggra is pregnant, the dragon aspects have lost all of their powers, and Azeroth has entered a new age where the outcome of the world will be tied to the history of mortals. What better way to bring the war back into Warcraft than to remove the huge neutral roadblock that are the dragon aspects?
I love the ending to Cataclysm because it cements what this has all been about -- wrapping up the dragon story in Warcraft. The aspects are now mortal, Deathwing has been destroyed, and the elements are at peace again. What great beings will stand between the Horde and the Alliance now?
Filed under: Cataclysm






Reader Comments (Page 1 of 12)
Mootilator Dec 1st 2011 1:12AM
What great beings will stand between the Horde and Alliance Now? Pandas.
Ryan Dec 1st 2011 6:38AM
Not with a bang, but a whimper
Angrycelt Dec 1st 2011 1:55PM
...aaaaand cue the Yub Nub song.
nclay Dec 1st 2011 4:42PM
What stands in the way? A giant turtle we apparently wreck our ships in to :P
Abbadon Dec 1st 2011 1:12AM
That's it...?!
Ayoub Laaziz Dec 1st 2011 3:21AM
My thought exactly.
Hih Dec 1st 2011 5:36AM
Well, don't forget you missing the part where the gigantic dragon you were just fighting is dead. That was the climax. Watching this without doing the raid is like reading the very last page of a new book.
Kunikenwad! Dec 1st 2011 7:00AM
Damn Thrall always steals my killing blows.
But in all seriousness, sort of weak. I dislike the fact that major lore characters get credit for killing Deathwing; why can't the players be recognized? Why must a lore character always be front and center? And don't tell me it's for story purposes; I know of at least one MMO that uses story and puts the players first. Rhymes with "more."
Bionic Radd Dec 1st 2011 7:34AM
Thrall is our general in this expansion. Like it or not, he has been leading the charge against Deathwing. At no point in the story of WoW are players put in a position where we are doing something because it's our idea. We are soldiers in a war and that's never who gets the ultimate pat on the back.
Also, this was pre-rendered with the in-game engine. Doing what you're suggested means we get something like the mid-quest cinematics that only use standard animations and look horribly stilted.
Phaelan Dec 1st 2011 8:37AM
Missed the whole "The Champion's that helped us here today, ensured the survival of our world" bit did we?
DeathPaladin Dec 1st 2011 12:23PM
Alexstrasza: We must go now. Our planet needs us.
(All of the Aspects died on the way to their home planet)
Den Dec 1st 2011 1:12PM
Bionic's right: everything "we" do is because someone else told us to do it. The players don't organize these raids, the lore characters do. Think it's something that's required in an MMO? See http://www.ethblue.com/acpaper/page2.htm
The developers simply put a mob in the game that would release an ultimate evil. The lore characters did nothing to promote either side until one server proved that they would not destroy it, and since it was a pvp zone, actively stopped other players from doing the same. Even though it was ultimately destroyed, the players who defended it essentially became lore characters- they had organized themselves, and the game developers rewarded their efforts by placing an in-game pillar with their names on it.
WoW will never get to see this though, and neither will other theme park games. As long as the developers are guiding the story and forcing things to occur (i.e. Death Wing will die even if no one on your server raids), it's not a possibility. We can complain, but it's like saying our orange doesn't taste appley enough ;(
Angrycelt Dec 1st 2011 2:00PM
@DeathPaladin, all I could think of after your:
Alexstrasza: We must go now. Our planet needs us.
(All of the Aspects died on the way to their home planet)
was:
Their plane was shot down over the Sea of Japan.
It spun in. There were no survivors.
Tggin Dec 1st 2011 3:08PM
Man, Poochi reference FtFW.
incoming00 Dec 1st 2011 1:14AM
"What great beings will stand between the Horde and the Alliance now?"
big fluffy pandas :D
Revrant Dec 1st 2011 4:51PM
http://www.youtube.com/watch?v=31P4DgkW9Ns#t=1m17s
Be afraid.
Be very afraid.
lishuss Dec 1st 2011 1:15AM
but what about the infinite dragonflight?
how can they be formed if its leader no longer has the timelord power of living for crap-all ever?
pocket dimensions that rotate at a slowerrate than this one so time is slower?
that kickin anti-aging cream that created clayface in Batman TAS?
plot convenience?
Alex Dec 1st 2011 1:18AM
They aren't. The Infinite Dragonflight never occurs, because you defeat Deathwing. All Infinites - and Murozond - are from a "dead" timeline that never occurred.
Blayze Dec 1st 2011 1:27AM
Nozdormu refers to it as a loop, so it has to continue (Timey-wimey asspulls aside). And let's face it--just because we killed Murozond in the Endtime instance, that doesn't mean that was when his story *begins*.
Here, let me explain.
WORLD CHRONOLOGY: PAST > PRESENT > FUTURE
OUR CHRONOLOGY: PAST > FUTURE (Endtime) > PAST (WoE) > PRESENT (Dragon Soul)
MUROZOND CHRONOLOGY: ??? >? FUTURE (Endtime)
Murozond could have performed any number of actions, been to any number of times and places, created any number of Infinites and sent *them* to any number of times and places, in the space in his chronology defined by "???".
lishuss Dec 1st 2011 1:35AM
so, what you're saying is basically "babblebabbledoctorwhobabblestartrekbabbledylithiumcrystalsbabbletimecircutsbabblewe'llfixitinpostbabblebabble"
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