Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-02-2011 @ 6:52PM
Finnicks said...
What blew my mind about the Warlord fight... is that the damage output is SO much higher than Morchok.
I just don't understand Blizzard's logic. The first boss hits like a complete pansy, even against a Firelands-normal geared raid in full 378 or less as opposed to 391s from heroic firelands, setting up a raid with a confidence that is then brutally and efficiently destroyed by the intensity of Warlock Zon'ozz.
The other healers and I in our 10-man finished Morchok with full mana, easily. By the time we hit the enrange timer on Warlord we were healing on fumes and the boss was still at 26% health.
Reply
12-02-2011 @ 7:21PM
WeWhoEat said...
I'll explain the logic. Bliz probably didn't like that so many guilds were stuck at 0 kills for weeks in firelands. With at least one "intro" boss you can start to creep gear into the raid to assist with progression.
12-03-2011 @ 1:21PM
priestessaur said...
I expect Blizz intended for the first boss to be "easier" in order to get guilds into DS with some early success, but normal Morchok feels under tuned. However, Blizz tries to avoid making an encounter harder once it has gone live, so it will likely stay the way it is.