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12-06-2011 @ 4:19PM
Yep. I'm doing mostly 5-man content at the moment and would have dropped it anyway, but there is no getting around the fact that the increased cooldown is problematic on fights with constant raid damage even if it's an HPS increase on paper. Pure HPS often matters less than getting heals out faster (e.g., the old Healing Touch glyph, which I actually loved).But I'd guess it ultimately comes down to what individual players experience in each raid. Some folks have stronger raid healers on their teams than others.I honestly wonder if the whole mess could have been avoided if the WG glyph had been a prime glyph from the beginning and not a major.
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