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12-08-2011 @ 1:20PM
And for pities sake let all this happen in game! Not in stories, in books, in comics.
12-08-2011 @ 1:33PM
Yes. This is import to repeat. Let the players in the game see character development "in the game".I am ticked that we lost the Archbishop Bennidictus from the Cathedral, and it was all handled out of the game.At least when we lost Magni Bronzebeard, we knew the events leading up to it, because we helped, at one point, protect the tablets he read, during the elemental invasion. We had a scene in the throne room of Stormwind with the leaders present discussing the plan he had to try to translate and read them. We had "in game" lead up to his being transformed into stone and his being taken from the Alliance.With Archbishop Bennidictus, it felt like, "Hey, let's throw a dart and pick someone to be taken from the Alliance?". Not cool at all. One day he's there, and then patch 4.3, he's not. At least, from in game that is how it felt.
12-08-2011 @ 1:54PM
Archbishop Bennidictus is at least handled in-game somewhat. He gets an rp moment in the 5-man before his boss fight, and if you talk to an npc in the Cathedral, they explain that he has gone to Dragonblight to aid the fight against Deathwing. They even added in extra dialogue that becomes available after you finish the dungeon, where the npc refuses to believe that the Archbishop is a traitor, and mentions similar ridiculous rumors about Bolvar's fate...You still miss out on all the "Twilight Father" stuff from the novel, but at least we get to see some of what happens and his defeat. Far better than "Welcome to Cataclsym! Your King is now diamonds!"
12-08-2011 @ 2:06PM
I like it best when it is in game with it being fleshed out more in short stories and novels. I love reading lore books but I end up spending a lot of time telling my guild mates *why* something happened instead of enjoying the game for myself.
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