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12-08-2011 @ 2:19PM
Drakkenfyre, it's called bloat. Flooding all players with abilities - many of which they won't use, perhaps even CAN'T use due to macro/keybind limitations - is simply bad game design. They've removed lame abilities in the past to help keep it from reaching critical, but they've quickly run out of such targets.This is all very much in the same ballpark, despite your insistence to the contrary.Not even touching the balance issues a lot of this is going to solve. I'm looking forward to that more than anything.
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