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12-10-2011 @ 2:41PM
Tier 1: I like that they give us 3 different options that all do the same thing, though ice flows seems a little less nice compared to scorch, seeing as how ice flows has a cooldown and scorch has none of that silliness.Tier 2: Mana shield? Meh, although the built in knockback is nice. Blazing speed? Meh, although it gives us something to use other than blink. Ice barrier? M-OH HELL YEAH!!!Tier 3: It's weird to see ring of frost here but interesting nonetheless. Ice ward seems like it could be interesting if you're being swamped by things trying to poke you. I like frostjaw the most out of all of these though. It gives magi a second silence which is just ludicrous.Tier 4: I like greater invisibility, like a lot. Instant fade, dot removal, all in one spell? Yes, please. Cauterize has never really appealed to me. I just don't know why. I mean....I like the spell since it's a sort of cheat death but I've just never really liked it. I like that cold snap gives back mana now, though.Tier 5: Sickly polymorph is pretty neat, especially for pvp and soloing in the world when you need a breather from mobs. Heavy and double are just awesome. Seriously, two polymorphs? Yes, please.Tier 6: I'm not sure what's going on here. Hopefully, the bombs will scale with damage from their respective specs, otherwise I can see arcane being used for boss fights, living being used for aoe and frost being used for pvp/soloing.Overall, I like how our talents are shaping up. I think we've got some neat tools and hopefully we'll see some more changes that make us even better.
12-10-2011 @ 3:11PM
Ice Flows allows you to continue casting your full-powered main nuke instead of going to scorch which will (I assume) do significantly less damageto make up for the damage difference, you can move with scorch at any time, but have a CD on ice flows so you can't always spam your main nukethat is just how I understood it anyways...sorry if I read it wrong :(
12-10-2011 @ 3:25PM
D'oh, I meant to mention that :xBut yeah, the main situation I'm thinking of would be if you need to move across a large area. You can get off however many scorches in that time versus only two of your main nuke. While it might not be a massive increase over how much damage you would do with your main nuke, I still feel like scorch would be a better choice for that kind of situation. Especially if it's a fight with frequent movement where ice flows might be on cooldown.Of course, if I'm remembering this right, they also said that we would be able to change talents like we change glyphs now so I don't suppose it matters that much, anyway.
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