Featured stories Feed
- Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde
- Totem Talk: Restoration and the Throne of Thunder, Part 4
- The Queue: No sleep till Orgrimmar
- Around Azeroth: Close encounters of the blurry kind
- Breakfast Topic: Should Blizzard brake base XP while preserving boosts for experienced players?
Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
12-10-2011 @ 7:42PM
Boobah said...
If Arcane Bomb fails to apply the instant damage every time it jumps, it's useless. You may as well take Living Bomb, do the same damage single-target, and more damage on multiple targets. Unless it's worth spamming for the initial damage, which is a whole 'nother kind of broken.
It's worth pointing out, though, that Living Bomb's explosion was nerfed; in addition to only being able to dot three targets, the boom only hits three targets, too; massive AOE situations might call for the Ice Bomb, since it will hit everything in its range, and can explode every five seconds instead of Living Bomb's twelve or so between explosion sets.